Find your way off your home land. Go to Egypt, create a strong military and social city. Find a way out of Egypt. Locate the Assyrians, destroy their city and transport your artifact back to the specified location. Please read the attached scenario story. Multiplayer also : ; ; ; No
This scenario features one of the most creative ways of storytelling that I have ever seen used in Age of Empires. The author does a great job of scoring big in the creativity department by having the player read a part of the story, then do what it tells you. After that, you must read the next part of the story, and follow the instructions there, etc. This gives the scenario a "fresh" sort of feel, and makes it fun to play. As well, the rest of the scenario is well-done, with some interesting situations and problems. You start off with twelve villagers, and must build up so you can rescue your brother, who is being held captive in an enemy city. Along the way, you will need to work out a successful strategy, and without it you will not get very far. As already mentioned, the story is very good, and would have received a 5 had there been an intro bitmap. The map design is pretty good, and the cities are realistically done and interesting to explore. By far the best part of this scenario is the creativity, giving this level a "fresh" and fun sort of feeling. If you want to see a great new story feature, you must try this scenario. Now this is the kind of creativity that I like to see!