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AoE/RoR Modding and Discussion
Moderated by Suppiluliuma, PhatFish, Fisk, EpiC_Anonymous, Epd999

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Age of Empires Heaven » Forums » AoE/RoR Modding and Discussion

  Topic Originator Replies Last Updated
[ ] Sticky: UPatch HD - unofficial patch for Age of Empires: The Rise of Rome
Page 1 · 10 · 20 · 30 · 38 39 40
1956
[ ] Sticky: Age of Empires: Beyond the Indus Expansion
Page 1 · 3 4 5
251
[ ] Sticky: RockNRoR : mod to improve AI and add various game enhancing features
Page 1 2 3
117
[ ] Sticky: New aoe buildings
Page 1 · 10 11 12
575
[ ] Sticky: New 3d modeled unit graphics (and modifications)
Page 1 · 3 4 5
242
[ ] Sticky: New BinaryPatcher release
Page 1 2
81
[ ] Sticky: Released Projects Index
Page 1 2
90
[ ] Extracting Definitive Edition official campaign scenarios 0
[ ] How to create new technology? 2
[ ] Change frame amount of a model 1
[ ] SLX Studio - A new SLP and DRS mod tool. 22
[ ] AoE RoR - How to seed map was created? 4
[ ] AI Files 0
[ ] Extracting ES Campaign scenarios 2
[ ] Can you turn off the Intro videoclips in campaigns? 1
[ ] adjusting/modifying AoE DE 3
[ ] Language Dll 0
[ ] How to change the default port 0
[ ] Looking for a mod that adds walkable farms 3
[ ] Option to prevent unit from being convertable? 11
[ ] How can I use the mods (Win7)? 3
[ ] the progress of the expansion 0
[ ] Adding new Age to AoE? 11
[ ] How to change resistance to priest conversion in advanced genie editor 3
[ ] Stratos Demo 2
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