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Scenario Design and Modding
Moderated by Suppiluliuma, PhatFish, Fisk, Epd999

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Topic Subject: Per and AI edit questions
posted 07-16-22 11:34 AM ET (US)   
Hello, I posted this question in the AOE DE forums, but I am unsure I will get an adequate response, so I will post this here as well, knowing the community it's more likely i get an adequate response here.
I am using the PER editor and I would like to ask couple questions ( possibly more in the future) as I am designing a campaign.
So, first and in general is, are the ai and per lines and commands generally the same in AOE classic game and definitive edition?
And second, SNHouseOverage command, as the description in the PER editor I am using says How many houses over the 50 pop limit will the CP build. Is this number updated to 250 for the DE?
Thanks and have fun!
**Aditional question: SNAttackGroupMakeup, SNDefendGroupMakeup and SNExploreGroupMakeup have no description, Are they simply the number of units in the respective group or something else?

And I reserve the right to ask further questions about AI and PER scripting in here
posted 07-19-22 04:10 PM ET (US)     1 / 3  

My best advice for you is to keep testing. Yes, most of the commands between the games are the same.

There are some unique differences that (if you include) could disrupt your ai from working.

This excel spreadsheet may be useful to you.

Just an fyi- we started a new aiscripting section over at aiscripters just for AoE1. If you make an AI and want it to play competitively, come check out that website as well.


posted 08-17-22 03:47 AM ET (US)     2 / 3  
Thanks a lot and sorry for the delayed reply, I am going to look into this as my per and ai files are definitely not working as good as I want them to be, lots of times the units are just wandering around, warships stay at docks instead of attacking and units just roaming around, I want them to be more concentrated on attacking and defending.
posted 12-17-22 10:59 PM ET (US)     3 / 3  
Woah, apologies for not responding. I missed this one. You could try posting your ai on here, so we could all provide some advice.
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