Those who didn't expect this thread didn't see this:
Now then, on with it.
farm upgrades: +0.05f/sec each
villies carry double meat?
add land trade?
carth: -25% age cost? babs,carth,sumie need a better tool/bronze [This message has been edited by wedsaz (edited 09-29-2005 @ 07:28 PM).]
watch tower: +2 damage
stone mining: give villies a siegecraft bonus
sentry tower: +2 damage
remove short sword upgrade (swordsmen and broad sword now require axe)
cav,hcav,ctf: +2 shield, no infantry bonus
chariot: +2 armor, +5 vs infantry
ST: reduce damage by half
long swordsman: 100 hps
cataphract: 240 hps, 276 w/nobility
scythes: -2 damage, -1 range, +5 vs infantry
ele archers: +5 damage
cat,hcat: reduce damage by half
fire galleys: shielding please
cat triremes: 160 hps
choson: +50% swordsmen hps
greek: +30% speed for ALL boats; +25% stable unit hps; add metallurgy and cataphract; fire galleys instead of siege ships
hittite: remove engineering
mino: remove wheel
palmy: 65f villies
persian: add artisanship
phoenie: +25% woodcutting
mino,shang,yammy need a better iron
carth: -25% age cost?
babs,carth,sumie need a better tool/bronze
[This message has been edited by wedsaz (edited 09-29-2005 @ 07:28 PM).]