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Age of Empires / Rise of Rome / Definitive Edition
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Age of Empires Heaven » Forums » Age of Empires / Rise of Rome / Definitive Edition » A List of Campaigns and Scenarios about the 1st-2nd Centuries AD
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Topic Subject:A List of Campaigns and Scenarios about the 1st-2nd Centuries AD
rakovsky
Clubman
posted 09-17-20 08:59 PM ET (US)         
A primary reason why I have been playing Rise of Rome for the last two years is because it is one of a limited number of games with Scenarios focusing on events of the 1st to 2nd Centuries AD. By playing those Scenarios, I was better able to familiarize myself with the ancient world in the time period when Christianity began.

Below I am listing all the Campaigns and Scenarios that I know of in the Granary dealing with this time period or slightly before it. I am arranging them chronologically and have marked an X next to the names showing that I beat them unless they were glitched. For Scenarios part of a Campaign, I am indenting their titles underneath the underlined Campaign name. They are in three categories: Maps (particularly those covering the Levant), Single Player Scenarios (including Armaggeddon, since it was narrated in the 1st Century), and Multiplayer Scenarios.

My main question for the thread is whether you know of any Scenarios or Campaigns touching directly on this period that I did not mention.

MAPS
X Land of Canaan (Map) by Mysterious Guy / Land of Canaan Map with Indigenous Powers by Rakovsky (1050-700 BC)(Beat it on Moderate)
X [REAL] Maps / "8 real world maps"
_____X #1 The Middle East - Persia - 8 player - I beat it on Easy.
_____X #1 The Middle East Region 800 BC - I beat it handily on Easy.
_____X #2 Eastern Meditteranean - 8 player - I beat it on Easy.
_____X #2 Eastern Meditteranean 500 BC - I beat it on Moderate.
_____X #3 Meditteranean Sea 200 BC - When I try to Load this scenario for Play or in my Scenario Editor, my game crashes.
_____X #6 The Levant 1200 BC - I beat it on Moderate.
_____X #8 India 150 AD - I beat it handily on HARD, as Player 1 begins loaded with thousands of resources.
_____X Middle East (North) Map / Middle East (North) Map with Roman-Parthian Wars (Homemade, Late 1st cent. BC - 7th c. AD) (Beat it on Moderate)

SINGLE PLAYER CAMPAIGNS AND SCENARIOS
X Ages of Man (I beat chapters 1 and 7, and just picked some of the scenarios because the campaign is very long.)
_____X (I) Lord of the Animals (600,000 BC, Africa)(I beat it on Easy)
_____X (I) Extinction (70,000 BC, Southern Europe)(I beat it on Easiest)
_____X (I) Storing (45,000 BC, Europe)(I beat it on EASY)
_____X (I) Pax Sapiens (40,000 BC, Europe)(I beat it on EASY)
_____X (II) Migrating (10,200 BC, Levant) (I beat it on EASY)
_____X (II) Raiding (10,200 BC, Levant)(I beat it on MEDIUM)
_____X (II) Agriculture (10,000 BC, Levant)(I beat it on EASIEST)
_____X (II) Domestication (13,000 BC, Europe)(I beat it on EASY)
_____X (IV) Religion (2,000 BC, Egypt) (I beat it on Moderate)
_____X (V) Monotheism (1310 BC, Canaan) (I beat it on Easy)
_____X (V) Bronze Age Collapse (1200 BC, Mediterranean)(I beat it on Moderate)
_____X (VI) Machines (500 BC, Levant)(I beat it on Easiest)
_____X (VII) Alexander the Great (320 BC, Macedonia)(I beat the scenario's "Ages of Man Part 3" version on Easiest.)
_____X (VII) Hannibal's March (218-218 BC, Spain, Alps, Northern Italy)(On MODERATE, I beat the later version of this Scenario in the "Ages of Man Part 3" Campaign.)
_____X (VII) Science and Technology (214 BC, Sicily)(I beat it on Easy)
_____X (VII) Rise of the Germans (9 AD, Germania)(I beat it on Moderate)
_____X (VII) Ctesiphon (On Hard mode I got 5/6 artifacts. The 6th one is in the southern Blue base, and to get it you have to declare war on Blue. Almost 3 minutes after declaring war, a glitch automatically occurs saying that Blue won, defeating you.
_____X (VII) Ascent of Rome (40,000 BCE - 1 CE)(I beat it on Easiest in 2019. The 2020 version titled Rome the "Spectacle of Antiquity" looks the same.)
X Parthian Commander (66 BC 217 AD)(I beat it on Easiest)
_____X Raid in the West
X Drusus and Tiberius/"Drusus and Tiberius, Version 2" (c. 15 BC. On MODERATE in ROR I beat it, but it's meant for AOE1. In AOE 1.0 I met all the objectives on a straight playthrough, but the game didn't end, apparently due to some glitch, which I fixed and released as "Version 2".)
_____X Chapter 1: Drusus Duels the Vendelici Leader (I beat it on Moderate)
_____X Chapter 2: Tiberius Battles the Raeti (Beat it on Easiest as part of playtesting, but I could beat it on Moderate like I beat Version 1 of the Drusus and Tiberius Campaign)
X Around The Mountain (You play as Rome and must free Tiberius. It's fictional.)(I beat it on EASIEST.)
X Tiberius Teuton-Campaign (12-7 BC)(I beat it on Easy.)
X Arminius, Hammer of the Romans (9 AD)
_____X Rome Is Not Your Friend (I beat it on Moderate.)
_____X Clipping the Eagle's Wings (Beat it on Moderate.)
_____X At the Well of Wyrd (Beat it on moderate)
_____X Wrath of the Tribes (I beat it on moderate)
- Varus, oh Varus! | Battle of the Teuteburger Forest (9 AD)(AOE DE) ://www.ageofempires.com/mods/details/236/
X The Stadium of Tiberius (14 AD to 37 AD)(Beat it on moderate.)
X Jesus (30 AD)(Beat it on Moderate.)
X Gethsemane (30-33 AD) (I easily beat my homemade mission)
X Let's Mess Up History! (33 AD)(Beat it on Moderate.)
X Conversions and Catacombs (41 AD, I beat my homemade mission.)
X Christianity (emperor Claudius is the opponent, so 41-51 AD.)(I beat it on Moderate.)
X Thomas' Mission to Indo-Parthia (46-51 AD)(I beat my own Scenario on Easiest, but expect that it can be beaten on Hardest, since I accomplished most of the objectives on that mode too.)
X The Mesopotamian Campaign of Abgar V of Edessa (49 AD, I beat my homemade mission.)
X The Cockleshell Heroes (ASO2) (Queen Boudicca, c. 60 AD)(I beat it on Moderate) (Based on a WWII movie that I saw.)
X Nero's Persecution (64-67 AD, I beat my homemande mission on Hard.)
X Fighting for Rome
_____X Beginning of the Roman Empire (Beat it on Moderate.)
_____X The Second Punic War (218 to 201 BC)(I beat it on Moderate after replaying it. It was made on AOE1.0.)
_____X The Jewish Revolt (66-73 AD, I beat it on Easiest, but now that I know the trick is to take out the aqua base immediately, i could probably beat it on Easy or Moderate.)
X Siege V Masada (67 AD - 73 CE)(Completed on single player, probably on moderate.)
X Aid the Batavians (68-69 AD)(The Story includes Nero's order for a campaign.)
X Nero's Killing (68 AD)
X The advance of Antonius / Primus (October 69 AD) (I beat it on Easiest.)
X the seige of jerusalem (by yontanyontan, 70 AD) (I beat it on Easy)
X The Siege of Masada, 70 AD / "TheSiege of Masadaby10thLegion" (I beat it on Hardest.)
X Domitian's Persecution (93-96 AD)(I beat my own Scenario on HARD)
X Armageddon (predicted by John in the late 1st c.)(scenario by David Dorothy)(I beat it on EASY.)
X Domitian's Killing(Sept. 18, 96)(I playtested my own Scenario on Hard)
X Annex of the Two Rivers (115 AD, Parthia)(I beat it on MODERATE.)
X Roman Expansion into Britannia / "Roman Expansion into Britannia, Version 2" (Made for AOE1.0, not good for ROR bc map sharing w Allies. I fixed the glitches and submitted the fixed Campaign as "Version 2")
_____X Invasion of Britania(AD 43)(In AOE 1.0 on MODERATE, I completed the Objectives in gameplay, then fixed the mission and submitted the fixed Campaign as Version 2.)
_____X Supression (c. 60 AD) (Beat it on Moderate)
_____X Building Hadrian's Wall (120 AD)(On Moderate, I met all the Objectives and then fixed the glitch that prevented a Victory screen.)
X The Eagle /"The Eagle, Version 2" (Scotland, 140 AD, based on the movie I saw.)(In "The Eagle" on MODERATE, I got the chest and brought it to the red gate, but red soldiers block the gate so that I couldn't get it through. I fixed the Victory settings and issued it as "Version 2.)
X Roman Incursion (154-180 AD)
_____X xzcRome1 (beat it on Moderate)
_____X xzcRome2 (Beat it on Moderate)
_____X xzcRome3 (Beat it on Moderate)
X Gladiator (180 AD, based on movie Gladiator that I saw.)
_____X Germania (Beat it on Moderate easily)
_____X Escape (Beat it on Moderate easily)
_____X Rise of a Gladiator (Beat it on Moderate easily)
_____X The Colosseum (Beat it on Moderate easily)
_____X Battle with Greatest Gladiator (Beat it on Moderate)
_____X Defying an Empire (Beat it on Moderate)
X The Story of the Three Kingdoms (San Guo Yan Yi), - Part I(180-196)(It's better on AOE1 instead of ROR)
_____X 1. The Gathering of the Three Heroes (180 AD)(I beat it on EASY)
_____X 2. He Jin and the 10 Chief Eunuchs (184)(I beat it on HARDEST on ROR and HARD on AOE1)
_____X 3. Dong Zhuo vs. 18 Allied State Governors (I beat it on HARDEST)
_____X 4. Guan Yu the Great (196 AD)(I beat it on HARDEST)
X The Story of the Three Kingdoms (San Guo Yan Yi), - Part II (Scenarios 2-4 only unlock in AOE1, not ROR)
_____X 1. Guan Yu's Thousand Mile Journey (200 AD)(I beat it on HARDEST)
_____X 2. The Guan Dun Battle - 1 (204 AD)(I beat it on HARDEST)
_____X 3. The Guan Dun Battle - 2 (204 AD)(I beat it on Hardest)
_____X 4. Sleeping Dragon Awakens (207 AD)(I beat it on HARDEST)
X Rise and Fall of the Roman Empire
_____X Beginnings of Rome (Beat it on moderate)
_____X Development of the Roman Armies (Beat it on Easy.)
_____X Masters of Italy (beat it on Moderate)
_____X First Punic War (Beat on Moderate)
_____X Second Punic War (Beat on Easy.)
_____X Third Punic War (Beat it on Moderate)
_____X Rise of Julius Caesar (Beat it on Moderate.)
_____X Crossing the Rubicon (Beat on Moderate.)
_____X Fall of Pompei (Beat on Moderate.)
_____X Anthony and Cleopatra (Beat on moderate)
_____X Nero and the Christians (c. 64 AD) [I beat it on Moderate)
_____X Sowers of Discord (192 AD)(Beat on Easiest)
_____X Rise of Constantine (311 AD) (I beat it on Moderate.)
_____X Battle of the Milvian Bridge (312, Beat it on Moderate)
X Pax Romana (Official Campaign)
_____X Actium (Cleopatra Scenario, c. 30 BC)(beat it on easy)
_____X Year of the Four Emperors (Vespasian scenario, completed on moderate; 69 AD)
_____X Ctesiphon (262 AD) (I beat it on easy.)
_____X Queen Zenobia (266-273) (I beat it on Easy)
_____X Coming of the Huns (373 - 453 AD)(I beat it on Moderate with no walkthrough)
X Pax Romana Beta Version (I beat all its missions on Easiest)
Imperium Romanum AOE DE Campaign
X The Last Frontier - The Romans in Britain
_____X The Edge of the World (Beat on Moderate)(Caesar's invasion was in 55-54 BC)
_____X By Fire and Blood (61 AD)(Beat it on Moderate)
_____X To Their Own Defense (410 AD) I beat it on EASIEST.
X Armageddon (by Stonefleck, 3010 AD)

MULTIPLAYER SCENARIOS
In these maps, in the Multiplayer staging screen, I set the Players to the ones that the Designer set them to.
X Land of Canaan (Map) by Mysterious Guy - I beat the map playing against DisAmigo and the 6 Easy AIs on Game Ranger by capturing all ruins.
X Land of Canaan Map with Indigenous Powers (Homemade)(1050-700 BC)(I beat it as P1 with "Upstairs" as P2 on my team against all other AI players on Moderate and then on Hardest. With me as P1 and with Archer as P2 and rookp as P7 as my allies on Team 1, we beat Feroe as P3 and TCM Bear Lv.12 as P4 and the AI as P5 on EASIEST as Team 2, with the Population set to 200.)
[REAL] Maps / "8 real world maps" (Must be played on ROR 1.0A or later)
_____ #1 The Middle East - Persia - 8 player - It repeatedly crashed when I played with even 1 other Human and only 50 units on only Normal speed on Game Ranger and Voobly.
_____X #1 The Middle East Region 800 BC - As P1, I beat "Legion" as P2 (Egypt) in a 4 Player FFA with 2 AIs on EASIEST.
_____ #2 Eastern Meditteranean - 8 player -
_____X #2 Eastern Meditteranean 500 BC - As P1, I beat "Lmoande" as P3 (Greece) in a 2 v 2 with 1 AI on Easy Difficulty on each team.
_____X #3 Meditteranean Sea 200 BC - When I try to Load this scenario for Play or in my Scenario Editor, my game crashes. The file must be corrupt, as others weren't able to work on it either.
_____X #6 The Levant 1200 BC - I beat "Panamaster" in a 2 v2 with 1 AI on Moderate Difficulty on each team.
_____X #8 India 150 AD - As Player 1, I defeated a good player on Voobly where we were each teamed with 1 AI player.
Middle East (North) Map
- Middle East (North) Map with Roman-Parthian Wars (Homemade, Late 1st cent. BC - 7th c. AD)(On MULTIPLAYER, playing as P1 with Upstairs as P6, we got 19 minutes into the match and the game locked up. The problem must be that AOE:ROR has a hard time in Multiplayer with 8 Players on some maps like this one.)
X Pax Romana (Official Campaign turned into Multiplayer Scenarios)(http://aoe.heavengames.com/dl-php/showfile.php?fileid=2655)
_____X Actium (c. 30 BC)(Beat it on Hard with Ally Frostydonkey as Player 5 on Gameranger with the Players' Civilizations set correctly)
_____X Year of the Four Emperors (I beat it on Moderate with Swiftblaster)
_____X Ctesiphon (I beat it with Ryan Robinson on MODERATE)
_____X Queen Zenobia (I beat it as Player 5 with my ally 'TCM Apostate Lv.4' on HARD)
_____X Coming of the Huns (I beat it as Player 6 with my ally 'TCM Apostate Lv.4' on HARDEST)
X The Stadium of Tiberius (14 AD to 37 AD) - I beat and lost to mjbla27 on Voobly, I beat and lost to o_fernandez on Gameranger with me as Egypt and him as Persia.
X Siege V Masada (67 AD - 73 CE)(As the Pharisees and Essenes and with the AIs set to Easiest and Easy, I won against a friend who had only played ROR 2-3 times before.)
X The Year Of the 4 Emperors (by Barbarian)(69 AD)(I beat is as Player 1 against hackedraptor {Ishraq} as Player 2 and the AIs set to Easiest on Gameranger.)
X The advance of Antonius (October 69 AD) (I played as Vespasian with TCM Earthquake Lv.10 on my team as Player 3 against OkDude/BCD as Player 5. He killed almost all my military units, but he lost about 80% of his army and resigned at almost 45 minutes into the game with 200-300 soldiers left, saying that he lost many of his soldiers fighting my towers and that it would take an hour to destroy the rest of my base.)
X Armageddon (by Stonefleck)(I beat my friend Ryan and 2 AIs on EASIEST, but forgot to put in AI Player 5, which left the Orange walls missing. So I replayed and won with the walls there.)

Worthy mention among AOK Scenarios:
X Rise and Fall of the Roman Empire (220 B.C-476 AD)(You can convert your empire to Christianity after Jesus' resurrection)(It Needs The Forgotten, African Kingdoms, and Rise of the Rajas DLCs)(It says: IMPORTANT! Set all computer players to Immobile-Aggressive Switch!), https://steamcommunity.com/sharedfiles/filedetails/?id=2057629892&searchtext=century
X The Christmas story by Burnell (It is made for Mac, but MePy2 fixed it to work on AOE2:TC 1.0C the original CD version)(http://aok.heavengames.com/blacksmith/showfile.php?fileid=9846)
X A Christmas story - Director's Cut (It probably only works in the original pre-Steam AOE2)(http://aok.heavengames.com/blacksmith/showfile.php?fileid=8144)
X The Nativity Set by Anastasia (I beat it on Hard on the Conquerors. In the Steam version, the Sound files must go into AOE2HD/resources/en/Sound/Scenario) http://aok.heavengames.com/blacksmith/showfile.php?fileid=1092)
X Jesus in Gethsemane (I beat it on Moderate with The Conquerors)
The Great Revolt 66-73 CE(Single and Multiplayer)(I beat it on Standard on Single Player as Player 1)(https://steamcommunity.com/sharedfiles/filedetails/?id=2016058542)

Worthy mention among AOM Scenarios:
X Christmas Competition - Meph (3-1 BC)(It's a cinematic scene and I saw it on HARD). https://aom.heavengames.com/downloads/showfile.php?fileid=8415
X The Nativity Cinematic (3-1 BC) http://aom.heavengames.com/downloads/showfile.php?fileid=7151
X Armageddon - Four Horsemen of the Apocalypse (Revelation 6)(Multiplayer)(In AOM Heaven Games Database)
Armaggedon 1.1 (Meant for at least 2 Human Players) https://aom.heavengames.com/downloads/showfile.php?fileid=11134
X Battle in GERMANIA (180)(I beat my scenario on HARD) https://aom.heavengames.com/downloads/showfile.php?fileid=11523
X Heaven and Hell Showcase Scenario (It is a non-fighting scenario that I made using the Jesus 2.0 Mod and submitted to the AOM HG Database.) https://aom.heavengames.com/downloads/showfile.php?fileid=11524
X Biblical Mutation (I probably beat it as much as is realistically possible. On Multiplayer on Medium with 4 Human Players total, I was defeated by one of the two Sts. Peter and Paul Prometheus titans, and playing on Easy with Cheats enabled I did not make it that far. The Designer says not to edit the map, so I can't make an easier "Version 2.") (It is a 4 v. 1 Multiplayer map fighting Jesus and heavenly forces, who are Player 5, in a spiral Mutation-match maze.) https://aom.heavengames.com/downloads/showfile.php?fileid=7174
(Ulquiorrasama and I made a fixed "playtesting" version here:
https://cdn.discordapp.com/attachments/794234334667079682/812833925139136603/Mutation_biblico_mod_Fixed_by_Ulq.scx
I beat the Playtesting version as P1 with [Ro]Ronik, Ch@Kra, and samu on my team and the enemy as "Easy.")
X Armageddon / Armageddon, Version 2 (AOM:TT)(The designer wrote: "This surely is the end of the world.") http://aom.heavengames.com/downloads/showfile.php?fileid=11522

[This message has been edited by rakovsky (edited 03-01-2021 @ 08:01 PM).]

AuthorReplies:
rakovsky
Clubman
posted 09-20-20 05:40 PM ET (US)     1 / 2       
Here I want to give more helpful details about the Multiplayer maps, arranged chronologically, in case people want to play them online. I am giving information like the date, AOE or ROR version, and which players are allied. I underlined the ones that are good for playing with Rookies due to power imbalances (ie. Co-ops, Racing matches, and Handicaps).
If you are playing on Voobly or Gameranger, you need to set the civilizations in your Multiplayer Game menu to match those in the Scenarios below (eg. Romans, Greeks, Palmyrans). Otherwise, your Game Screen randomly picks civilizations for your game.

There seems to be a problem on Gameranger where if 1 Player has lag, then they can play with all 8 slots full of humans, but with only 2 AIs at most.
-------------------------
X #6 The Levant 1200 BC (from "8 real world maps" pack), ROR. 2 v. 2 map. The teams are:
Player 1 (Israel, Babylonian) & Player 3 (Syria, Persia) vs.
Player 2 (Edom, Egypt) & Player 4 (Philistea, Carthage)
I don't know if it matters, but in the Editor, Player 1 is listed as Either Human or Computer, whereas #2-4 are "Computer."
"8 real world maps" Pack maps must be played on ROR 1.0A.
(Version 2 of the pack lacks the corrupt Meditteranean file
http://aoe.heavengames.com/dl-php/showfile.php?fileid=2808= )

X Land of Canaan by Mysterious Guy
ROR, 8 Player Free-for-All with no fixed locations: 1. Egypt. 2. Greeks, 3. Persia, 4. Assyria, 5. Minoans, 6. Hittites, 7. Phoenicia, 8. Sumerians

X Land of Canaan Map with Indigenous Powers (1050-700 BC), ROR, 3 v. 3 map:
1. Israel (Assyria), 2. Phoenicia, 7. Egypt vs.
3. Philistines (Minoans), 4. Canaanites (Phoenicians), 5. Assyria
(Player 6 is inactive {just a war chest that Israel captures} and must be the computer)
(http://aoe.heavengames.com/dl-php/showfile.php?fileid=2746)
Version 2 adds the Teams' Civs to the Instruction screen.
I beat it as P1 with "Upstairs" as P2 on my team against all other AI players on Moderate and then on Hardest. It worked fine with him.
With me as P1 and with Archer as P2 and rookp as P7 as my allies on Team 1, we beat Feroe as P3 and TCM Bear Lv.12 as P4 and the AI as P5 on EASIEST as Team 2, with the Population set to 200 (P6 was the Assyrians as NEUTRAL, but it doesn't matter).

X #1 The Middle East - Persia - 8 player (from "8 real world maps" pack), ROR, 2 v. 6 map:
1. Persia & 4 Parthen/Parthia (Macedonian) v.
2. Egypt 3. Assyria 5. India (Persia) 6. Scythen (Shang) 7. Grieken/Greece 8. Hettieten (Hittite)
I played a 2 v 6 game against TCM_Bear as P1 with a rookie named _PLAK on my team and he resigned about 5-10 minutes in and then 19 minutes in, the game locked up. Maybe there were too many AIs.
I as P2 played against Upstairs as P1 on Gameranger, and about 10 minutes in, the game ended for me, saying that there was a sync error, and the host told me that the game crashed. I did notice a tiny error: When I made fishing ships, they looked like rafts, and when I upgraded my fishing ships in the dock, those units' look did not change to sailing ships. Only the new ships looked like sailing ships.
We tried again on Voobly and the map crashed about 5-10 minutes in, telling me that there was a sync error. The host said that he didn't touch the speed. We were playing with 50 units per Player.

X #1 The Middle East Region 800 BC ("8 real world maps" pack), ROR, 4 Player Free for All map:
1. Persia v. 2. Egypt v. 3. Assyria v. 4. Bactria/Media (Babylonian)

#2 Eastern Meditteranean - 8 player (from "8 real world maps" pack), ROR, Free for All map with fixed locations:
1. Phoenicia (Carthaginian) v. 2. Egypt v. 3. Hittites v. 4. Babylon v. 5. Assyria v. 6. Crete (Minoan)
(ironically, it does not have "8 players".)
Playing as P1, I lost to Johnny, playing as P2. The AI opponents were on EASIEST. He built alot of elephant archers and ranged fire towers as Egypt.

X #2 Eastern Meditteranean 500 BC (from "8 real world maps" pack), ROR, 2 v. 2 map:
1. Phoenicia (Carthaginian) & 2. Egypt v.
3. Greek & 4. Persia
(On Single Player, I beat the AIs on Moderate)

Middle East (North) Map (from 7 Maps Pack), ROR, 8 Player Free for All with no fixed locations:
1. Macedonia v. 2. Macedonian v. 3. Babylonian v. 4. Assyrian v. 5. Macedonian v. 6. Hittite v. 7 Phoenician v. 8. Sumerian
(On Single Player, I beat the AIs on Moderate)
http://aoe.heavengames.com/dl-php/showfile.php?fileid=2727

X Middle East (North) Map with Roman-Parthian Wars (54 BC 217 AD or Late 1st cent. BC - 7th c. AD), ROR, 3 v. 3. v. 2
1. Parthians (Persian) & 6. Mesopotamia (Babylonian) & 8. Media (Persian) vs.
2. Roman Syria (Roman) & 5. Roman Asia Minor (Roman) & 7. Roman Egypt (Roman) vs.
3. Passive Armenia (Greek AI) & 4. Osroene (Palmyran AI)
http://aoe.heavengames.com/dl-php/showfile.php?fileid=2747
(On Single Player, I beat the AIs on Moderate)
On MULTIPLAYER on Gameranger, playing as P1 with Upstairs as P6, we got 19 minutes into the match and the game locked up. That's the same thing that happened when I was playing on the #1 The Middle East - Persia - 8 player map. The problem must be that Gameranger has a hard time with 8 Players on some maps like this one. It crashed again, 21 minutes into the scenario, when I played with another Player named Archer on Gameranger with 50 units per Player.

X Actium (Cleopatra Scenario from Pax Romana Multiplayer Campaign, c. 30 BC)
http://aoe.heavengames.com/dl-php/showfile.php?fileid=2655, ROR Co-op:
1. Octavian (Roman Human) & 5. (Roman Human Ally) vs.
AI Players #2 Roman, 3 Egypt, 4 Egypt
The Pax Romana Campaign has this note about Gameranger:
"Make sure that your friend is always the bottom player in the lobby and the last in the numerical/color value. It's not enough that the friend only picks the appropriate color, since the game assigns the "stats" according to the lobby position (Starting age, resources, etc.). It can be done (at least in Gameranger) by kicking your friend after launching the game by assigning an AI player over them. (you'll be prompted to kick them) Set the rest of the AI according to the scenario, and invite your friend back in when you're done." This is correct: Playing on Gameranger, my ally started with no resources if he was in slot 2 and chose Orange Player 5.
However, on Voobly this might not be a problem. If I am Player 1 and choose Yellow (3), then I become Player 3 in the game with Player 3's resources.


X "The Stadium of Tiberius" (14 AD to 37 AD), AOE, This is a simple 1 v. 1 racing match. The Designer set the civilizations as 1. Egypt and 2. Persia because the Story is you visiting Tiberius' Stadium in Persia. But historically, Tiberius was a Roman emperor. There is no practical difference because it is a race between two chariots.
(http://aoe.heavengames.com/dl-php/showfile.php?fileid=238)

X Siege V Masada (67 AD - 73 CE). ROR. This is a 3 v. 1 match, where 3 Judean players fight the strong Roman army.
1. Romans (should be the strongest player) v.
2. Masada (Babylonians. There is a Masada AI file in case they are Computer) & 3. Pharisees (Babylonians) & & 4. Sadduccees (Babylonians) & 5. Essenes (Sumerians. #2-5 should be Weaker Players or AIs).

X Year_of_the_Four_Emperors2 (Official Vespasian scenario with the Four Emperors from Pax Romana Campaign, 69 AD), ROR Co-op: #1 Roman. & #5 Roman. (Human Players) v.
# 2 Greek, # 3 Palmyran, #4 Macedonian.

X The Year Of the 4 Emperors (by Barbarian)(69 AD), It has a .PER file. It is for only 2-4 Players.The Roman general players 1-4 are allied with #7 Rome (Passive AI Player). Players #5, 6, and 8 are Barbarian tribes.
1. Vespasian (Roman) vs.
2. Galba (red Romans) vs.
3. Otho (yellow Romans) vs.
4. Vitellius (brown Romans) vs.
5. Minoans & 6. Yamato & 8. Egypt
7. Romans are allied with #s 1-4.
It has a .Per file that players must put in their Age of Empires\AI Folder.
http://aoe.heavengames.com/dl-php/showfile.php?fileid=1137

X The Advance of Antonius / Primus (October 69 AD) 1. v. 1 or 2 v. 1 Match, ROR. Players 2 and 4 are impotent AIs with no usable buildings or units.
1. Vespasian's General Antonius Primus (Romans) & 2. Etruscans (Greeks) & 3. Egyptian Buildings (Egypt. Probably not meant to be played and has 0 starting resources, but Player 1 can tribute it so that it can start a base) vs.
4. Nero's Colossus (Greek) vs.
5. Vitellus (Romans)
The match looks about even in balance in the map editor. P1 (Vespasian) starts with only 1146 units. P5 has 1144 units, 80,000 of each resource except for holding 50,000 in gold, and has the NE part of the map. Probably the Designer gave both players about equal power in terms of buildings and space. But I had to play it on EASIEST in Single Player, so it felt lopsided against P1.

I did not realize it when I played it on Single Player, but since you as Player 1 are allied with Player 3 ("Egyptian Buildings", set to the "Defensive" Strategy), you can actually tribute them food and other resources and they will produce villagers and build up defensive forces. I am not sure if the Designer intended this though.

http://aoe.heavengames.com/dl-php/showfile.php?fileid=2425


X #8 India 150 AD (from "8 real world maps" pack), ROR, 2 v. 2:
Player 1 Gupta (begins loaded with 99999 resources) & 3 Satavahaha. v.
Player 2. Kushans & 4. Satraps
Historically, 1.,2, and 3 should be Persians and 4. Greeks. But the Designer picked differently: 1. as Romans, 2. as Babylonians, 3. Persians, 4. Carthaginians.

X Ctesiphon (from Pax Romana Campaign, 262 AD), ROR Co-op: Players #1 (Roman Human) and 6. (Human) vs.
2. Persian, 3. Palmyran, 4. Persian, 5. Persian, 6. Roman.
Only #1 is allied with chest's your ark's goal city, Ctesiphon (Orange Player 5), meaning that only Player 1 can deliver the chest into the city without having to fight the city. The Designer set Player 6's VC to None and the Global Victory setting to Conquest, which probably means that you have to destroy all enemies, maybe even P1's ally Ctesiphon, which contradicts the story line.

X Queen Zenobia (from Pax Romana Campaign, 266-273), ROR Co-op: 1. Roman, 2. Palmyran, 3. Palmyran, 4. Palmyran, 5. Roman

X Coming of the Huns (from Pax Romana Campaign, 373 - 453 AD), ROR Co-op: Players 1 (Roman) and 6 (Roman) are the Human Players vs.
2. Hittite, 3. Hittite, 4. Palmyran, 5. Persian, 6. Roman.

X Armageddon (by Stonefleck), AOE, 4 Player Free-For-All, 1. Egyptian v. 2. Babylonian v. 3. Greek v. 4. Assyrian 5. Minoan
http://aoe.heavengames.com/dl-php/showfile.php?fileid=702&ci=65c2f30361e10986b7e57dd901ecc8fcYToxOntpOjA7YToyOntpOjA7czoxNDoiU2VhcmNoIFJlc3VsdHMiO2k6MTtzOjQwOiJsaXN0ZXIucGhwP3N0YXJ0PTAmYW1wO3NlYXJjaD1Bcm1hZ2VkZG9uIjt9fQ==

[This message has been edited by rakovsky (edited 02-11-2021 @ 07:08 PM).]

rakovsky
Clubman
posted 02-11-21 11:55 AM ET (US)     2 / 2       
I hope that I can get #1 The Middle East - Persia - 8 player (a ROR, 2 v. 6 map, from "8 real world maps" pack) to work on the AOE: DE version on Multiplayer. I beat the original AOE:ROR version of the scenario as Player 1 on Single Player.

But on MULTIPLAYER, I couldn't get it to play past 19 minutes. It repeatedly crashed on Game Ranger and Voobly, even when I played with even 1 other Human and only 50 units on only Normal speed. The people I tried it with were good players in the US and France with good connections. So the only thing that I can think of is that if I convert it to work on AOE: DE, then the AOE: DE platform and servers will be strong enough to make it work on Multiplayer.

Middle East (North) Map with Roman-Parthian Wars that I made by using the "X Middle East (North)" Map by S_Bishop also crashed 19 minutes into the match with Upstairs as P6 on my Team and the rest being AIs. I am guessing that it's the same problem as with #1 The Middle East - Persia, ie. the map has some problem that is accentuated when you play with 8 Players (including AIs).

[This message has been edited by rakovsky (edited 02-19-2021 @ 03:29 PM).]

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