Zungen
Clubman
posted 07-04-19 06:39 PM ET (US)
Hi!
Many years ago I stumbled into a scenario converter, from RoR to TC. I've trying to find it again, but it's no use. Does anyone here know where I could find it?
Thanks!
Zungen
Clubman
posted 09-16-19 10:12 AM
ET (US)
3 / 5
I have no idea what how the algorithm looks, like. I might look into it in the future. However, it converts trees, player units (buildings, villagers, etc...), elevations and I haven't tested more. What it doesn't do, however, is convert the patch-like units (dirt, road, for example).
It seems, however, that agescx is unable to load some converted files, but Trigger Studio has no issues.
Zungen
Clubman
posted 12-05-19 11:02 AM
ET (US)
5 / 5
No. The program has an internal algorithm that does the ID conversion for you. So, if you have a tree in AoE, you get a tree in AoK. YOu have a barracks in AoE, you get a barracks in AoK. With GenieEdit, with PhatFish guide and with Trigger Studio, I have ported both RoR and DE versions of Coming of the Huns.
I only had to do the AI from scratch for the RoR version and I'm trying to do the AI from the DE version.