You must be logged in to post messages.
Please login or register

Scenario Design and Modding
Moderated by Suppiluliuma, PhatFish, Fisk, EpiC_Anonymous, Epd999

Hop to:    
Welcome! You are not logged in. Please Login or Register.280 replies, Sticky
Age of Empires Heaven » Forums » Scenario Design and Modding » Age of Empires: Beyond the Indus Expansion
Bottom
Topic Subject:Age of Empires: Beyond the Indus Expansion
« Previous Page  1 ··· 10 11 12  Next Page »
Epd999
Scout
posted 09-01-16 03:12 PM ET (US)         
The expansion is looking promising, we are steadily doing our own part at our own pace and have made (and not made) multiple decisions regarding the expansion. Wish us luck, if you would be so kind.

Features:
Indian Building Set
4 new Civilizations - Alpha stage bonuses
X new Researches (Decided on)
5 new Units (Decided on)
New Interfaces
New Menu Backgrounds (Working on)
Game improving features
New Soundtrack (Working on)

Hurdles:
Turtle Pack Glitch, when two darkest player colours do not change player colour
Anything that is hard coded.

Notice
I would ask that people on the team would refrain from publicly sharing what the new content is in the expansion for now.

Job List:
Epd999: Data editor, Death Match AI maker
Phatfish: Soundtrack, UI
yohomes2: Modeling & Post processing
Todler: Modeling & Post processing
Chab: Software editor
Mystery Man: ...

Lost Empires Mod
Maybe it's only a fool who'll perilously journey out to what might not be there. But if you want to solve problems, you don't just solve the ones that are there, you find more and make more and go after the impossible ones.
The neanderthals never ventured into the unknown and they went extinct, so who are the fools?

[This message has been edited by Epd999 (edited 04-13-2017 @ 07:59 PM).]

AuthorReplies:
Aran
Clubman
posted 06-05-20 01:27 PM ET (US)     276 / 280       
So Aram, would you think it better to keep the Workshop building, where the Trade caravan would continue to be trained, adding only the options to buy and sell materials?
Regarding the purchase and sale prices of raw materials. these should have a standard price. For example. selling 100 of stone, wood or food is equivalent to 25 gold, or 1/4. The purchase of 25 stone, gold or food is equivalent to 100 gold. Or someone could give another better idea about the values ​of buying and selling raw materials.


Exactly I was thinking about it.
Suppiluliuma
AoEH Seraph
posted 06-07-20 02:45 PM ET (US)     277 / 280       
Believe it or not, for those that can work from home, the workload has doubled...at least it has for me lol. So I understand if the people involved in this have not had the opportunity to keep developing the ideas.
EdgarSamuel
Clubman
posted 06-26-20 01:01 PM ET (US)     278 / 280       
good afternoon. we haven't had any news about your work in a while (Beyond The Indus expansion). Didn't you even get to do a beta version? Has the job been abandoned or are you still working on it? there is no more news about it?
PhatFish
Mr. Beta
posted 06-27-20 04:40 PM ET (US)     279 / 280       
There is an older working alpha version. But probably don't count on testing it for yourself since it's mostly for internal use. Last I checked no further progress was made (yet). Things haven't changed much since I departed from the project. Everyone is busy with other things and real life, so don't expect anything I guess.
EdgarSamuel
Clubman
posted 09-15-20 12:04 PM ET (US)     280 / 280       
good afternoon. Was the Age of Empires: beyond the Indus project really abandoned? Was there no further development?
« Previous Page  1 ··· 10 11 12  Next Page »
You must be logged in to post messages.
Please login or register

Hop to:    

Age of Empires Heaven | HeavenGames