...has never been better explained. There is a brand new map design article that's now up in the Siege Workshop (and boy - has it been a long while since we had something new!). Being the first of it's kind to document and explain design elements, tricks and overall map design for Definitive Edition, it's a fantastic read for anyone getting into DE's scenario editor or the more advanced designer looking for some fresh inspiration.
Waterfalls featured in Tai Gun.
Beautifying your map and adding some uncommon "effects" are amongst the most important things which make a scenario or campaign stand out and be unique. Have a look, and take note, scenario designers:Using the Editor like a Palette of Paint: Map Design with Age of Empires Definitive Edition by Ingo van Thiel.
And now for the absolute icing on the cake - if you ever wanted to play an epic campaign featuring history's greatest conqueror of the Asian world - then download Ingo'sGhengis Khan for DE!
The Heavenly Escort • Night of the Dragon • Corlis (DE) • Dark Forest 2v2 (DE) • New Random Maps • Night Mode • Lengthen Combat Mode • The Big Hill • 512x512, 768x768, 1024x1024 map sizes • All Map Sizes • All Map Sizes (AoK) • BTI Soundtrack
Beautifying your map and adding some uncommon "effects" are amongst the most important things which make a scenario or campaign stand out and be unique. Have a look, and take note, scenario designers:
And now for the absolute icing on the cake - if you ever wanted to play an epic campaign featuring history's greatest conqueror of the Asian world - then download Ingo's
The Heavenly Escort • Night of the Dragon • Corlis (DE) • Dark Forest 2v2 (DE) • New Random Maps • Night Mode • Lengthen Combat Mode • The Big Hill • 512x512, 768x768, 1024x1024 map sizes • All Map Sizes • All Map Sizes (AoK) • BTI Soundtrack
[This message has been edited by PhatFish (edited 08-06-2018 @ 10:25 AM).]