Since it has been announced that Age of Empires: Definitive Edition will be under development for a couple of months more, there is of course still room for things to improve or change. This can be balance changes, fixes or new features. Post your thoughts and suggestions here, so we can let team Forgotten know what you would like to see changed or added!
I'll start with some suggestions, which are mainly scenario editor related:
- Add a few more embellishment objects in the editor, like small vases, columns/obelisk, shrines, etc.
- Add a gaia shadow tile object in the editor objects list.
- Deep water underlying terrain should be darker blue, I think it looks too shallow.
- Random main menu backgrounds. Like an Egyptian, Roman, Greek, Babylonian and Shang theme. Keeps things fresh.
- Snow terrain. Please, please add this.
- A female hero unit. With female appearance.
- Some sort of simple day/night system using a simple color overlay with alpha transparancy on the playfield area. You could even tie it in based on the system clock. Also an option to turn it on or off.
- Consider building in a (basic) trigger system before launching (not making it available for public...), so whenever you decide to release a possible expansion pack in the future it would be already there and can be optimized and properly beta tested.
- Add a map copy function.
- Allow custom map size generation so you can instantly generate the exact map size you want. Just so you know, Chab's tool RockNror adds both an entirely new trigger system and a map copy function as well as custom map size generation for the original game, updated AI, different options for trading, talk to the guy - aoemodder attt aol dotttttttt com.
- In-game AI, PER and CTY editors. Since they use just simple text files, integrating these shouldn't be too difficult?
- Outline system for units, with an option to turn it off.
- Play original music during classic mode. (Both (optional) midi and cd tracks).
- Option to disable the intro videos.
- Have unique civ-specific Wonders.
Let us know what you would like to see changed or added!
I'll start with some suggestions, which are mainly scenario editor related:
- Add a few more embellishment objects in the editor, like small vases, columns/obelisk, shrines, etc.
- Add a gaia shadow tile object in the editor objects list.
- Deep water underlying terrain should be darker blue, I think it looks too shallow.
- Random main menu backgrounds. Like an Egyptian, Roman, Greek, Babylonian and Shang theme. Keeps things fresh.
- Snow terrain. Please, please add this.
- A female hero unit. With female appearance.
- Some sort of simple day/night system using a simple color overlay with alpha transparancy on the playfield area. You could even tie it in based on the system clock. Also an option to turn it on or off.
- Consider building in a (basic) trigger system before launching (not making it available for public...), so whenever you decide to release a possible expansion pack in the future it would be already there and can be optimized and properly beta tested.
- Add a map copy function.
- Allow custom map size generation so you can instantly generate the exact map size you want. Just so you know, Chab's tool RockNror adds both an entirely new trigger system and a map copy function as well as custom map size generation for the original game, updated AI, different options for trading, talk to the guy - aoemodder attt aol dotttttttt com.
- In-game AI, PER and CTY editors. Since they use just simple text files, integrating these shouldn't be too difficult?
- Outline system for units, with an option to turn it off.
- Play original music during classic mode. (Both (optional) midi and cd tracks).
- Option to disable the intro videos.
- Have unique civ-specific Wonders.
Let us know what you would like to see changed or added!