I changed the gaia building tileset due to 2 main reasons:
- something different
- more emphasis on the Roman world
I was thinking of using the mesopotamian or even greek tileset, but went for Rome due to the nature of the expansion.
Greek Slingers - i have only tested on single player, but i have played at least twice on each map (medium, rm, 1v3...egypt, hitt, assy). I tried working with a range difference but the pierce bonus made good sense. I've no experience with greeks for mp games, but from the few games i have sat in on, it seems greeks wall, attempt a cav rush then switch to hoplites then siege (actually, this was the general pattern in all the games i watched). i even played someone on gameranger today where i was persians and he was greeks, and he walled when i countered his cav with camel, but i had no answer for his walls (doubled in most places) and he managed to get a tranny out to the flank to start pumping out hoplites. i was too busy hitting his navy to see his forwards.
Anyway, back to the slinger. In the patch all archers have lower accuracy (from 100% to 90% for foot, 80% for mounted). From the play testing I have conducted I have been more than able to hold onto sections of the map without having to wall excessively. The biggest difference is against foot archers, and i may get shot down for this but greek slingers own impies, and can match CA. Don't bother with HA! adding bronze shield and stone mining is a must, as the enemy archer is most likely going to have woodworking, artisanship and even nobility.
BTW i always thought the carthaginian transport bonus was a waste of time

Artisanship bug - ever notice archer units firing on a building outside its line of sight (you are hitting it but it is in the fog of war). This is because elephant archers, horse archers, heavy horse archers and chariot archers are not updated correctly following the artisanship upgrade. The tech should increase range and LOS by 1, but for some reason the los+1 change was missed for the mounted archer units.
Tree bug - a little bug where the tree pre-chopped quotes its wood (75 or 40 i believe) but once you chop it, it will instantly change its wood to 40 or 75. This is only with a few trees (4 in total), one being the common oak straggler. All 4 trees are hidden in the editor.
I have noted your email.