Ah, but the difference is floodability. So I can, if I was Rome for example, quickly produce a legion rush faster than your HCat flood, even with the same number of siege workshops vs. barracks. How is this possible?
Take a wood-oriented water-map economy, for example. Barracks cost 125 wood vs. 200 for a siege workshop. With, say, five of each, you've spent 1,000 wood vs. only 875 for me-so I've saved enough wood for another barracks, making the legion rush more
cost-effective in that respect.
Actually, my rax only cost 103 wood. 103 wood x6 rax =618 wood, so I have 382 wood to spend before we're even at 1000 wood spent-enough for 3 more rax, making nine. And I still have 73 wood.
You also have to spend more wood on your catapults, whereas I spend food. (I'm not counting gold, as we both must have gold-heavy economies to succeed and might be trading with each other and/or mining at 5 or 6 quarries.) That 382 wood could be spent on 5 fishing ships, or 6 farms. Better yet, it's a couple of triremes. 382 wood may not be much, but I have options.
Legions are created faster then siege, we know that, right? However, I must continue this chatter later. Can anyone get me creation speed numbers for the legion and the heavy catapult, both fully upgraded?
"Preparation is not prevention. Just because you know what's coming does not mean you can stop it."
--Me
Something to remember: always know where you're going, but never forget where you came from.
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