You must be logged in to post messages.
Please login or register

Age of Empires / Rise of Rome / Definitive Edition
Moderated by Suppiluliuma, PhatFish, Fisk, EpiC_Anonymous, Epd999

Hop to:    
Welcome! You are not logged in. Please Login or Register.295 replies, Sticky
Age of Empires Heaven » Forums » Age of Empires / Rise of Rome / Definitive Edition » Quick FAQ - All Common Questions Answered Here
Bottom
Topic Subject:Quick FAQ - All Common Questions Answered Here
« Previous Page  1 ··· 6 7 8 9 10 ··· 12  Next Page »
peter
HG Alumnus
posted 10-20-03 05:42 PM ET (US)         




Welcome to the quick AoE & RoR FAQ. Here you'll find a list of questions asked so often that we lost count of it.

If you have questions not dealt with here please ask them in a separate thread so this one can be used for the really frequently asked questions.

Q: Where can I download da game?
A: At your local shop, at some places from a cereals box.
We don't support warez and no-cd cracks. Don't ask for them and don't advertise them. Expect to get banned if you do.

Q: How can I place gold mines, stone quarries, lions and other stuff on a map in the scenario editor?
A: Select Units, select Gaia from the Player drop-down list.

Q: How can I win the River Outpost scenario in the Egypt campaign?
A: This is a fairly easy scenario. The only hard part is reading the instructions. You have to upgrade to the Iron Age and upgrade your towers to guard towers.
For related questions you can consult our single player help section.

Q: How can I skip the opening cinematics when I start AoE or RoR?
A: Make a shortcut, open it, select the Properties tab, move the cursur to the end of the selected text box that has the program file name in it and add "nostartup" - without the quotation marks.

Q: How can I play the game with the midi music?
A: Make a shortcut, open it, select the Properties tab, move the cursor to the end of the selected text box that has the program file name in it and add "midimusic" - without the quotation marks.

Q: How can I save a multiplayer game?
A: You can't. It isn't an option. And that makes sense as it's hard enough to gather a set of people to play a game across the net.

Q: When I open a saved game the game crashes and returns to the desktop. Alternatively, the game crashes to the desktop in the middle of a game.
A: That's a problem of the patch, 1.c for AoE, 1.a for RoR. Don't play with the patch if you play against the computer only. You don't need a dual install to have AoE/RoR with and without the patch; simply do the following:
* Rename the patched files in the AoE folder to AoEpatch.exe and RoRpatch.exe (or use other names)
* Copy the original exes from your CD(s) to the game folder.
* Make shortcuts to all versions and place them on your desktop or in a games folder on your desktop. In the shortcut you can also add code to prevent the opening cinematics.

Do not delete the files with the patch. You need them when you play on line and for campaigns that were designed in the patched version.

Here's an alternative, posted by andycmdab:
I had extensively tested this problem before and I know when to save, save when there's no fighting going on, actually, there could be swordmen fighting but make sure there's no archers or baliistica firing -- it's that animation effects which creates the bug.
Q: How can I change the pop cap (population limit) for a single player game?
A: You can't. The CP will always cap at 50 pop. If you want to play with a higher pop cap for yourself, start a multiplayer game. In ROR you can set the pop cap in the settings screen. In AOE you need to add "Limit=xxx" (type a number instead of xxx, and don't include the quotation marks) to the command line in your shortcut.
Update: You can download an utility from the Granary section to increase the pop cap for all players in RoR here: http://aoe.heavengames.com/dl-php/showfile.php?fileid=1799

Q: Help me!!! I'm stuck in a scenario!
A: For hints about all scenarios in the campaigns and some more, visit our hints section: http://aoe.heavengames.com/academy/Hintsheets/CampaignHintsIndex.shtml.
If the hints there don't help you, or if you're playing a campaign we don't give hints for, ask your question in the forum.

Q: I downloaded a scenario /campaign. Now where do I save it to?
A: The downloaded file is a .zip archive, first open it, for instance with a program like Winzip or the default Windows program, and drag the campaign or scenario file from it. Save scenarios in the scenario folder and campaigns in the campaign folder.

Q: I got a problem with multiplayer games.
A: Try this: http://aoe.heavengames.com/downsnew/FAQ/OnlinePlayFAQ.shtml

Q: How do I make a screenshot?
A: Press Ctrl + F12. The bitmap is saved in the Age of Empires folder (where the .exe file sits).

Q: How can I run Age of Empires in windowed mode?
A: The original game does not support windowed mode but you can check this thread out for a workaround: DxWnd Utility.

Q: I get strange colors in Vista/Win7/Win8
A: Most of times it is related to a DirectDraw issue.
The solution is to add some reys in the Windows Registry. It does not need to modify any file. DirectDrawFix - Color Update will do it automatically.

For modders/developers, here is the technical detail:
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\DirectDraw\Compatibility\UNIQUE_APP_NAME_HERE]
"Name"="EXECUTABLE_NAME.EXE" (REG_SZ)
"ID"=hex:XX,XX,XX,XX (REG_BINARY: 4 bytes)
"Flags"=hex:00,08,00,00 (REG_BINARY: 4 bytes)

The Flags value instructs ddraw.dll to ignore this data for systems before Vista. The ID value is the internal timestamp of the executable file.

To find the timestamp with a hex editor:
- Seek in the file to 0x3C
- Read the 4 byte value here: we'll call it idOffset
- Seek in the file to (idOffset + 0x08)
- Read the 4 byte value here: this is the ID
* If you stil have issues (colors are so bad that it's absolutely not playable), you may have the ATI/AMD catalyst issue.
Some old versions of the "AMD Catalyst control center" provoke this bug. Installing the latest version of the program will fix the color issue.

Q: I still have corrupted colors in-game (color bugs), what can I do?
A: The reason for this is usually some incompatibility of your graphics card with the 8-bit graphics used by the game. First of all - update your graphics card drivers! This may be enough to solve the problem. If you still have corrupted colors - open the Launcher, select Settings and check "Windowed Mode" then Apply. This should solve it. If your game resolution is the same as your desktop, the game will not be in a window even with this option On.

Q: Virtual Store related I can't find my scenarios, campaigns, save games or other files in game directory?
A:
This is caused by Windows (Vista/7/8/8.1/10 with U.A.C. on), any programs that save files directly in system directories (like Program Files) have their files redirected to Virtual Store (Compatibility Files). You can find all your custom files in this location:
C:\Users\\AppData\Local\VirtualStore\
Replace with the account name on your PC and with the path to your game directory. For example, if the game is installed in "C:\Program Files (x86)\Microsoft Games\Age of Empires" and your account name is "John", your Virtual Store path for the game is "C:\Users\John\AppData\Local\VirtualStore\Program Files (x86)\Microsoft Games\Age of Empires". In Windows Vista/7 you can click the Compatibility Files button (in Windows Explorer) from game directory to go directly to the Virtual Store directory.
Remember that this applies to all files saved from the game.

Q: My custom campaigns are not saved by the game?
A:
This is another Windows related problem (Vista/7/8/8.1/10 with U.A.C. on), for some reason .cpx files (Rise of Rome campaigns) are not allowed. You can solve this by running the game as Administrator - right click on the game or its shortcut (or even the Launcher) and select Run As Administrator - do this only when you want to save a campaign, you should not run the game as admin otherwise. If you can't find your scenarios while running as Administrator - check the Virtual Store (information above). Move the scenarios you need from Virtual Store to original scenarios directory before saving your campaign.

If you have any other questions please ask them here!



[This message has been edited by PhatFish (edited 07-22-2016 @ 09:09 AM).]

AuthorReplies:
Helelix
Clubman
posted 10-30-09 02:03 AM ET (US)     176 / 295       
I'm also running Vista (SP1 because I haven't been bothered to install SP2) and have the same problem, where I cant run the game on speed 1.5. Basically I tried to fix it with multiple reinstalls but had no success. These days I just run it on speed 2.0 and I got accustomed to it quite quickly and that's probably the only advice I can offer, just get used to the faster speeds.

I was quite surprised when I played a multiplayer game running at speed 1.5. Firstly I didn't expect this and secondly I realised that this was significantly slower than I was used to.

~~~Helelix~~~
"Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it." - Terry Pratchett
"Evil is always unspectacular and always human. And shares our bed...and eats at our table." - W.H. Auden
"The basis of shame is not some personal mistake of ours, but that this humiliation is seen by everyone." - Milan Kundera
~~~~~~~~~~~
c4master
Clubman
posted 10-31-09 01:01 PM ET (US)     177 / 295       
Ok, thx.

Well, I believe, that it helped and 1.5 speed now works again. I'm still not 100% sure, though. :-D

So maybe you would just like to check it: right-click on the .exe file, switch to compability and then activate "Disable Visual Designs" and then try to run it on 1.5 Speed (and compare it to 1.0 speed).

For some campaigns, 2.0 speed is fine, but for random matches (which should be challenging, so 4 AIs or so), I'm too slow to use 2.0 speed and 1.0 speed means a lot of time wasted (in my real life, I mean).

Nanaki from the super heroes



When you play with fire you must anticipate some burns.
Chasing for desire is just a different way to learn! Kamelot - III Ways To Epica
Helelix
Clubman
posted 10-31-09 09:52 PM ET (US)     178 / 295       
cool, I'll give that a go when I get some time. But I will probably just stick to speed 2.0 for now as 1.5 will feel slow.

~~~Helelix~~~
"Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it." - Terry Pratchett
"Evil is always unspectacular and always human. And shares our bed...and eats at our table." - W.H. Auden
"The basis of shame is not some personal mistake of ours, but that this humiliation is seen by everyone." - Milan Kundera
~~~~~~~~~~~
Rasteve
Clubman
posted 11-09-09 10:55 AM ET (US)     179 / 295       
peter - another potential FAQ regarding vista installation problems can be found here
Nacht Jaeger
Clubman
(id: RCM7525)
posted 11-09-09 11:14 AM ET (US)     180 / 295       
And also in the link posted in that thread.

Nacht Jaeger - Ex AoEH Angel
peter
HG Alumnus
posted 11-15-09 05:05 PM ET (US)     181 / 295       
This thread was intended to list questions that are asked so frequently that "FAQ" is inadequate to describe it (at first there was a page called Heaven's seven deadly sins with the seven most frequently asked questions, some of them listed here as well). Unfortunately people consider it as a thread where all questions will be answered, common or not. They don't read. Why do you think that the sentence explaining that is in red? People apparently don't read the intro post.

It seems to be much better to discuss all Vista related stuff in a separate thread.
stoneeh
Clubman
posted 11-22-09 03:14 AM ET (US)     182 / 295       
how do i install AI files? i've got the folders data and data2 and in both there are AI files. which ones do i replace and how do i make sure these actually get loaded/used? i usually play multiplayer vs computer opponents with full tech tree


greets
stoneeh
peter
HG Alumnus
posted 11-22-09 04:45 AM ET (US)     183 / 295       
Sorry to sound harsh, but please start a new thread for questions that aren't asked about every day.
The Dark Archer
HG Alumnus
posted 11-22-09 04:47 AM ET (US)     184 / 295       
People apparently don't read the intro post.
You should know that people don't read form the fact that we still get questions about AoK and AoE3.

The Dark Archer

"Try not to become a man of success but rather to become a man of value." - Albert Einstein
"I once met a girl who looked like a camel" - Rasteve
Death of the Morads | AoEH Design Series II | Out From the Cliffs
peter
HG Alumnus
posted 11-22-09 06:36 AM ET (US)     185 / 295       
If they don't read, then why do we answer their questions?
Mindrifter
Clubman
posted 05-22-10 12:44 PM ET (US)     186 / 295       
Is there a age of empires 1 multiplayer server. Because I can't play multiplayer when I can't find anybody to play with.
Basse
Clubman
posted 05-22-10 01:17 PM ET (US)     187 / 295       
Mindrifter
Clubman
posted 05-22-10 04:08 PM ET (US)     188 / 295       
So which one is the most popular (towards AOE 1)
Basse
Clubman
posted 05-22-10 04:26 PM ET (US)     189 / 295       
Aoe 1 only then voobly I think. If you have expansion Rise of Rome I think Gameranger is more popular. Haven't tried gamespy and Garena is very popular in vietnam (over 5000 players in vietnam lobby)
Aracuan
Clubman
(id: Oldroman)
posted 06-25-10 06:15 PM ET (US)     190 / 295       
How i can make scenario instruction maps?? I rlly need them to my scenarios!
Marnickie_NL
Clubman
posted 06-26-10 06:23 AM ET (US)     191 / 295       
Go to: C:\Program Files\Microsoft Games\Age of Empires.
There, you will find a file named mapdefault.bmp.
Open it with paint. Now you can make your own bitmaps, but be carefull when saving, don't overwrite the original mapdefault.bmp! Use another name when saving instead. If you're done, go to the scenario editor in AoE\RoR. You can select your bitmap in the cinematics screen.
Aracuan
Clubman
(id: Oldroman)
posted 06-26-10 08:38 AM ET (US)     192 / 295       
Thx you so much! It worked. Now i'm drawing my "Siege of Syracuse" instruction map.
Marnickie_NL
Clubman
posted 06-26-10 03:45 PM ET (US)     193 / 295       
No problem

Good luck designing your scenario!
Vedran zmaj
Clubman
posted 06-28-10 06:31 AM ET (US)     194 / 295       
Please help, why romans can only have sentry towers and not ballistic towers like any other civilisation?

Please help me, I like romans and but I can't get cool ballistic towers in deathmatch. I actually suceeded once to get those towers, granary simply "allowed" me to build them, like with any other civilisation, but now I again can't build them as a roman. Is there some trick? I knwo that for every other civilisation you need to research balistics, but for a roman is there something more?

Thank you,
Vedran
Basse
Clubman
posted 06-28-10 07:19 AM ET (US)     195 / 295       
Ah, that is because of the tech tree. The tech tree is there allowing/not allowing civs to get all units. If you play with the "Full tech tree" setting, all civs can have all units and buildings BUT the special civ bonuses won't affect the civs anymore. If all civs could have all units the game would become too unbalanced and some civs would be twice as good as the others.
Suppiluliuma
AoEH Seraph
posted 07-01-10 01:16 AM ET (US)     196 / 295       
Please help, why romans can only have sentry towers and not ballistic towers like any other civilisation?
Well that's not true, minoans, yamato, Persian and Shang have no ballisyta tower, so romans aren't alone
Fisk
Champion of AoEH
(id: Fruktfisk)
posted 07-01-10 08:49 AM ET (US)     197 / 295       
Also the Romans have their half tower cost bonus, this combined with Ballista towers would in my opinion even beat the Babylonian bonus. I personally don't think the lack of Iron age towers make the roman towers underpowered, I Have won a lot of really long DM games by making a thick wall of towers.

//The warrior of Isola

"I lack quotes that demonstrate Humor Intelligence or anything about me."

Pineapplefish
Cleidopus gloriamaris
Suppiluliuma
AoEH Seraph
posted 07-03-10 11:30 PM ET (US)     198 / 295       
Yes, romans can make more towers than anyone else and tht makes them really powerful not only in death matches but even more so in random maps.
Evilone
Clubman
posted 12-19-10 03:41 PM ET (US)     199 / 295       
Really dislike that Roman towers arrows have no fire.

But any who.

I have a qustion.

My lust to play AOE:RoR has come back, and i am wondering if they are any mods that work (and are ready) whit RoR that have the following things:

Land Trade.
Gates (long shoot)
Palaside (you know the tree wall)
200 pop in singel player. (mostly i play lan by my self)
Adding many new things in to the ediotor on the unit/bulding list, like human skeletons, new animals, ruins.
infint farm.
More realistic game play/units
Large Trees and stone/goldmine more then 100 and 250/450.

Thanks!
Thompsoncs
Clubman
posted 12-19-10 04:36 PM ET (US)     200 / 295       
Welcome back to aoe.

Let's just say that there is a mod under construction that will have some of those features. See here for the official mod-site, here for the mod-thread on this forum and here for the graphics of this mod. Maybe you would like to help?
« Previous Page  1 ··· 6 7 8 9 10 ··· 12  Next Page »
You must be logged in to post messages.
Please login or register

Hop to:    

Age of Empires Heaven | HeavenGames