wedsaz:
I have been trying a lot of different strats since I started RoR 9 or 10 months ago (including many of your ideas).
You have some interesting ideas (and I tried them all because I wanted to evaluate them based on their own merit).
But here is what I conclude:
1) your pit first strat causes an initial delay in villie count that is way too terminal. Your econ usually has a very slow start and will struggle to catch up to those of your enemies.
2) Stopping vil count at 11 or 12 does get you a fast tool. But what happens is that you are starving for food and wood. You cannot hit the bronze button for at least two minutes (if you are lucky). The result is actually a much slower bronze time with a weaker econ.
3) Your strats have the common characteristic that you come out of bronze with a severe lack of wood. You cannot make the needed military buildings or ships to defend yourself or mount a sizeable attack.
4) After tooling, your strat calls for the correct order of buildings, techs, up-grades, etc... Just one problem ... you won't have enough resources to get them quickly. You have to wait a fair amount of time in between each upgrade/build. Compare this to the well-developed boom strats with which you can really do all of these quickly and for many, simultaneously.
5) I think that your strats are best suited for really fast tool rushes. They will not perform well in bronze wars against good players.
6) Perhaps your ideas worked well when AoE just came out and you "won many games" because most people didn't know how play efficiently. But from what I see on the zone, the way people play, you will lose most of the time.