you guys are taking my post wrong....Let me restart it
OK, hittite Cats are better than minoan, no doubt. But it's not like you have to outnumber them 2 to 1 esp when you have 10 or more figting. The thing is, just a tad more micromanagement or just outnmbering the hittite or sum Cats by 2 or 3 cats is enough to push them back. It doesn't require WAY better skills to do this. Fighting on 2 fronts and trying to keep your economy going with intense battles and lots of units makes it very easy to lose cat battles. Alot of it was lucky timing and key stategic moves early and late in the game. IMO, we won with minoan becasue we didn't have to worry about gold and food as much as they did to support our secondary units-archers. I think we were slightly better than them in fact that we were more effiecent in very late iron. As they ran out of gold before we did. I don't how much yall play DM, but anytime you have a lees superior army, use the cost effectivness of your weaker army to win the resource battle and jsut hang on till they are out. Neither guy coyuld upgrade to scythes, because if they had saved up those huge amounts of wood and gold, that means they weren't pumping Cat ands HA. Thus we would have ran over them It was truly a great game. I will say this, if the hittite is waging little or no war until he gets iron, he will run over any civ in the game, ANY. IMO, economy wins 95% games and superior units win 5%.
One more note I have really been meaning to add..what do you guys think of having villager count limits? i think this would definatly add a little spice to the game. Like the most villagers that can be made is 50, maybe 45. I think this would be a cool option to have. atleast to give a try anyway. I wish ES would make a patch to fix alot of the unbalances of RoR.
Dyer