well, the structure would be somewhat similar to Magic The Gathering (MTG).
units would have Attack, HP, and Armor. Armor would not be like HPs. but instead, alright, say there is two Long Swordsman, yours attacks mine, mine has 2 armor lets say, and yours, has 3 attack. the 2 armor on mine, takes away 2 attack, so mine is only damaged by one.
ans as far as dice go, i don't think we should have them in there. ans we should make it so units attributes are in single didgit, with some exceptions though.
like a villager, would be 1/1. the first 1, means that it has 1 attack, the second, 1 HP.
or a hoplite, 3/3+3. the fisr, again, means 3 attack, then 3 HPs, and the +3 there, means 3 armor.
well? what do you guys think? it'd be really nice to have some feeback here.------------------
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