SirDinadan
Clubman
posted 04-26-00 02:48 PM
ET (US)
51 / 73
Dave,
Have you never seen Sumerian Heavy Cats upgraded for Ballistics & Engineering? We're talkin' 60 attack points delivered out to 15 tiles range every 2.5 seconds(twice as fast as anyone else), they track their targets & don't even need a direct hit(LARGE area damage). . . Persian(speed) Armored Eles or upgraded Cataphracts are your best bet counter units... Good Luck!
wedsaz
Clubman
posted 04-26-00 03:12 PM
ET (US)
52 / 73
Dave:
Ah, I think I see the problem with the marty priests. I don't try to go convert them in the center, I convert one in front-center. It's accessible, and I can usually kill another 40ish gold with it before it dies.
SirDinadan:
Actually, sumerian cats fire every 3.33 seconds, or 50% faster than anyone else.
butch26
Clubman
posted 04-27-00 03:25 PM
ET (US)
56 / 73
dont waste your time RomanGladius, He thinks persia is one of the best civs, and nothing anybody says can change his mind. he may be right, but i'll be damned if i've ever seen anybody kick ass with them.
Desperado
Clubman
posted 05-04-00 08:51 PM
ET (US)
59 / 73
I think the best defense for cats are the helopolis'. They can kill the enemy from good range before they get there and the cats can take care of the dirty work. They can dodge other cats fire too, which is a good advantage against the enemy if they want to try and get you eith cats.
Blackheart
Clubman
posted 05-04-00 11:00 PM
ET (US)
62 / 73
helos vs cats? hehehe.......... a single cat would probably be able to kill off 20 or so helos before it dies......
wedsaz
Clubman
posted 05-05-00 00:46 AM
ET (US)
63 / 73
RomanGladius:
No, dock booming normally should start as early as you can spare the wood. Persian can get much food in quickly, with a pit rather than a granary. That means it can be near a forest or at least stragglers, and you can both dock early and tool early. That means you can start making your first warboats around the 8 min mark. By the time a booming opponent reaches tool, you can be waiting for his warships at his docks, outnumbering them as they come out.
Basically, the idea is to use persian hunting (0.75f/sec, RoR SF = 0.60f/sec) rather than berries (0.45f/sec) to jump-start a dock boom, getting food to maintain villie production using less villies, and not having to build a granary until much later, all of which means more wood early on, so an earlier boom.
Bottom line: persian needs LESS villies on food early, which means they can boom bigger earlier, tool FASTER and have MORE scout ships EARLIER. The faster tool with an equally earlier boom can lead to a FASTER bronze, and earlier WAR GALLEYS, which are about twice as powerful as scout ships. Another benefit of an early bronze is the capacity to make woodcutters from multiple TCs, increasing your woodcutting power faster than a tool-age opponent.
This is an opinion based on limited experience with persian, not a statement of fact. I suggest you try it yourself, see what kinds of results you can get. I got 8 min tool and 11 min bronze with decent spots, and a 20 villie + 20 boat econ upon reaching that bronze. That was an early attempt and I'm not good with land econs, I'm sure you could do better.
br8k_u_n2
Clubman
posted 05-05-00 09:09 AM
ET (US)
64 / 73
Allright I can't sit still any longer and watch this idiot make a fool out of himself. Persia has the worst economy in the game hands down. The only other eco worse than them early in the game is palmy. And if palmy can wall they will catch up in a hurry if you know what you are doing. The Macedonian weakness in eco is more than compensated in bronze by its super military. Persia gets crap until Iron Age, eco and militarily. The specials it gets in Iron are AE, which they can't afford because of the cost of them (which are ripped apart by priests and heles) and their triremes (which they only recieve the first woodcutting upgrade to chop for). Wedsaz, you are a fool. Call me anytime for a game and I have a feeling I can take any civ and give you just about any other civ and I imagine I won't have a lot of problems rolling you in very little time. You ever been hit with a fully upgraded scout rush at about the 10:00 mark? It ain't pretty.
ZM me anytime for a game and even though I do not even consider myself a top tier 1v1 player, I do know that if you use your ideas against the way I play, you will not last very long even if I get crap for a map.
butch26
Clubman
posted 05-05-00 09:32 AM
ET (US)
65 / 73
Only one problem, if those scout ships target your fb's your eco is f***ed. I would gladly trade 10 ss to destroy your food supply. And dont say you would protect them, because if you build 30-40 of them, by the 8 min mark they will be pretty spread out as the fishing spots run out. thats the one thing i've never liked about fishing, the longer you do it, the harder it is to protect them fb's
Desperado
Clubman
posted 05-07-00 01:03 AM
ET (US)
73 / 73
Well the Cats and the Helopolis combo works for me most of the time, thats all I'm saying.