posted 08-29-99 02:07 AM
ET (US)
2 / 9
So if you put armor on your archers - does that help against getting hit by arrows and other misiles or does it just help against hand-to-hand (barracks and hoplites) attacks?
SoulArcher
Clubman
posted 08-29-99 04:38 AM
ET (US)
4 / 9
Just to make it easy to understand... armor protects vs. melee only, so upgrading armor if your enemy is going pure archers is useless. Armor system is simple... cav has 8 attack, say you upgrade 2 armor, it does 6 instead? easy enough? Same goes for piercing armor, Mace Hopper has 2 PA, chariot archer does 4 damage per shot, chariot only deals 2 damage.
posted 08-29-99 02:39 PM
ET (US)
5 / 9
Just got finished playing a game against the computer. Med. map default res. I had Minoa and was attacking the computers with compies with both armor upgrades. +4. But when a villager comes up and clubs me with only 3 attack, he still does damage. Does armor really come into play here?
SoulArcher
Clubman
posted 08-29-99 06:49 PM
ET (US)
7 / 9
yeah, there's minimum damage for every attack (1) if there wasn't imagine how gross it would be when hoppers or phalanx came in and all ya had were melee units (since they have super high armor) still 1 damage is low. Like when I bet my friend my 6 phalanx would kill all his cavs (He had like 30, hehe)
Durapoop
Clubman
posted 08-29-99 10:21 PM
ET (US)
8 / 9
HAHA, if armor worked purely as a deductor to attacks, when a villager attacks a centurion, the centurion would suffer -5 damage (villager's bone bounces off the armor of the centurion and bats himself in the face).