When tool rushing send you clubbers at his woodies before the armour upgrade has clicked in. People almost invariably fight when he clicks them and sees they are unarmoured (I do that’s why I thought this might work) After all 2 vills can take out 1 unarmoured clubber
The amour upgrade clicks in while you are fighting and 5 clubbers that might have normally taken out 1or 2 vills have 8 piled up in no time (especially if you clicked the attack upgrade from a 2nd pit at the same time).
Often the enemy does not react in time and loses too many vills to recover ! If he sees those clubbers have armour he will run immediately (I sure would).
Clubbers look so pathetic too and often wont cause the panic run that axers or slingers do.. but lets look how damaging they are to vills. 1 Armoured/Attack Clubber can take out 8 vills while a bland one can take out 1 (of course vills will fight back in numbers but then so will the clubbers).
On another note I have noticed a disturbing trend among even high rated players.. I have won several games lately by the enemy not getting armour. If you are fighting tool wars unarmoured .. you are dead.
In one at a time attack :
1 Armoured Clubber beats 5 Vills & 3 Bland Clubbers
1 Armoured Scout beats 8 vills, 5 Bland Clubbers & 3 Bland Scouts
1 Armoured Axer beats 10 vills, 6 Bland Clubbers, 4 Bland Scouts and 1-2 Bland Axers
etc etc