2) Farm Bug - selecting a farm and a villager and pressing S refills the farm.
3) Multiple TC Bug - deleting your TC and rebuilding 2 more quickly (B-N) allows you to have multiple tc's before bronze
4) Oak 31 - the tree Oak 31 reports having 70 wood, but really contains 40.
5) Palmy in Full Tech - in full tech tree, Palmy keeps its free tribute bonus.
6) Repair - setting an enemy to ally and repairing his buildings drains his wood supply.
7) Fog Of War - you can see dead wildlife through the fog of war.
8) 49 food bug - sometimes you end up 1 food short even if you never order a man off berries (who might have had 1 food picked).
9) Wall bug - if you start a wall by the edge of the map, and drag it more then 2 tiles, it will go across the whole map until your out of stone.
10) Wall over a hill - sometimes when building a wall over a hill, it appears complete but there is actually one tile you can walk through.
11) Trapped ship bug - a ship can often cross a small land area, but sometimes it cant get back.
12) Villagers by foundations - sometimes if you build 2 buildings using shift-click, the villager will just stand by the foundation instead of building it.
13) Dancing villager bug - sometimes villagers will start running in a circle for no reason, and its hard to make them stop.
14) Villagers cant attack foundations - villagers are sometimes unable to attack wall foundations until you order them to attack something else first (like a lion).
15) Fishing boats not upgraded - the graphics for the fishing boats arent upgraded to fishing ship until they move
16) Shore fish and trees - shore fish and trees dont disappear even when they have no food/wood left in them sometimes.
17) Tribute - tribute from one ally to another increases total score (not really a bug, but..)
18) Trees and cents - Trees sometimes look like red centurians when started a game with 5 players and no red player.
19) Transport Loading - when trying to load a transport, the transport tries to move to where the unit was, and the unit tries to move to where the transport was, and they pass each other.
20) Hunting bug - if you kill an elephant, and the body falls directly on top of a dead villager that the dumbo killed, the dumbo has no food (hard to reproduce).
21) Dead trees - if you drag a wall, and it goes past a dead tree, it doesnt get rid of the tree, however placing a single wall over the tree will get rid of it
22) Co-op resigning - If a player resigns within the first few minutes and is co-oping, it sometimes doesnt show up on the other players screens.
23) Brave Villagers - sometimes a single villager will attack a nearby elephant without orders to do so
24) Enemy Buildings - villagers will try to finish enemy buildings when what they were building is complete
25) Gazelle bug - if a gazelle is right next to a forest, it is impossible to hunt without scaring into moving.
26) Transport AI - when attempting to unload a transport, it will sometimes say "not enough room to unload" even when there is plenty of room.
27) Invisible Trees - every once in a while, a villager will appear to be chopping at the air, but once the tree is cut down it will appear.
28) Shortest distance - a villager will always go to the closest (in tiles) storage pit, even if it is walled in and/or inaccessible, even if another is very nearby
29) Lakes in Hill Country - in one in every 500 hill country maps, there is a small, 3 or 4 tile lake