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Age of Empires Heaven » Forums » Age of Empires / Rise of Rome / Definitive Edition » What is the best Civ. to fight Hittite with??
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Topic Subject:What is the best Civ. to fight Hittite with??
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Octivian
Inactive
posted 03-11-99 05:38 PM ET (US)         
I always have trouble playing against Hittite I usually lose. What is the best civ.
to fight Hittite with?? Also I play deathmatch.



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[b][i]_OctiviaN_[i][b]

[This message has been edited by Octivian (edited 03-11-99).]

[This message has been edited by Octivian (edited 03-11-99).]

[This message has been edited by Octivian (edited 03-11-99).]

AuthorReplies:
Row_Master
Inactive
posted 03-25-99 02:50 PM ET (US)     26 / 34       
Well,

CA+ST is a very strong, especially for hittite. Just line up the CA behind the ST and then bring on the camels. The camels trying to take out the ST will die while trying.

The best bronze age army is who has more units. The best any age army, is the numbers.

My philosphy of ROR/AOE is this, the best expert player can lose to the most average, average player just due to starting position. The expert player will always try to take a bad starting position and turn it into a good one. If the average player has a great starting position, no time is wasted in the attempt to create one, even if they know how to or not.

What Elijeh said, IMO, was not a flame in anyway, it was his opinion of a topic, directed at a person who he disagreed with. There was nothing inflammatory about it. I would hesitate in suggesting this was a flame because that's called "blowing it out of proportion". Although I don't know any of you people, so you might be more sensitive about judgements/suggestions given by others.

The only thing I can state as fact is 4v4 games rock!

[This message has been edited by Row_Master (edited 03-25-99).]

Scarab
Clubman
posted 03-25-99 03:01 PM ET (US)     27 / 34       
quote:
The best any age army, is the numbers.

No no no.

Applied battle tactics are what make and army formidable. I've seen literally hundreds of SC's fall to a group of Minoan compies w/alchemy backed by Hcat's. That's just one example. A large army still has to be used correctly to be effective.

Row_Master
Inactive
posted 03-25-99 03:09 PM ET (US)     28 / 34       
Ok, you can have your smaller army with your battle tactics and I will take my larger army with my battle tactics. Do I have to spell it out?

[This message has been edited by Row_Master (edited 03-25-99).]

RajunCajunBoy
Inactive
posted 03-25-99 03:27 PM ET (US)     29 / 34       
Row_Master writes:

"My philosphy of ROR/AOE is this, the best expert player can lose to the most average, average player just due to starting position. The expert player will always try to take a bad starting position and turn it into a good one. If the average player has a great starting position, no time is wasted in the attempt to create one, even if they know how to or not."

I have to disagree, I am an average player and even with an excellant starting position I could not beat expert players like Methos, Staffa or matty. The players would have to be closer in skill than average vs. expert. I could possibly beat a good player though, someone like O_Capt

Scarab
Clubman
posted 03-25-99 03:31 PM ET (US)     30 / 34       
No flame was intended Master,

2v1, 3v1,ect... the odds are indeed in favor to the numbers. Like you posted before, ST's backed by CA's will cut down a much larger assault...up to a saturation point (obviously). A direct attack would be foolish, but the same number of say camels that would die to a straight charge of the ST's could be split and have one group flank to hit the CA's and the other delay for a bit, then attack the ST's.

The advantage goes, to the most part, to the larger army. My point was that if the army is relying entirely on it's masses, the tables could quickly be turned. Choke points , hills , and even wildlife can be taken advantage of to level the playing field.

Look me up in the Zone, though I'd much prefer to have a larger army , a smaller one can be just as effective.

zone name:

Saint_Rhombus

Row_Master
Inactive
posted 03-25-99 03:39 PM ET (US)     31 / 34       
Rajuncajunboy: If you say you never will, then you probably never will.

[This message has been edited by Row_Master (edited 03-25-99).]

RajunCajunBoy
Inactive
posted 03-25-99 03:55 PM ET (US)     32 / 34       
Row, my point was that I do not think the starting position in RoR will nullify the considerable skill gap between an average player and an expert, much less guarantee the victory to the average player.

By the way, you are right, I need to have more confidence in my RoR abilities. The record breaking losing streak I experienced last week kinda got me down. Hope to see you on the Zone Row.

O_Captian
Inactive
posted 03-25-99 04:26 PM ET (US)     33 / 34       
Honestly Rajun and Row you are both right in some respects. If an expert gets a bad map (that being in the expert's opinion) then he could lose to an average player that has a sweet start spot, is aggressive, and defends his peons.

However, one of the differences between average players and experts is that an expert can recognize initial bad spots (very quickly) and do things to make it an average if not good spot. An average player is not as tolerant of a bad spot.

Granted that players of equal skill, discrepancies in starting spots will most likely determine the victor of the game. Further, some civs have alot more sensativity to bad starts.

The worst being Palmy. Last night I was palmy and I wasn't able to find wood till 7 min in the game, and it was on a hill w/ no chance of pitting right next to it. Thus I played like with newbie and got creamed. I think I'm going to start a thread on how do you make a bad spot a good one.

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He who has the last peon standing, wins!

Jehu
Inactive
posted 03-25-99 04:33 PM ET (US)     34 / 34       
I think an average player might be able to beat an expert because of the expert being screwed by the map gods, but you better do it early in the game.

I had the pleasure of being teamed against Matty, Sting, and FWH_Wolfpack I think with some fellow stooges. What impressed me about Matty was how he out-boomed everyone by such a huge margin as the game went on. So I suspect that the true expert will overcome his crappy map disadvantage somewhere around the 25 minute mark if not sooner by booming and doing a tool attack of some sort. Oh yeah, my team lost both games

The problem for the average player is recognizing that your opponent has a bad spot by monitoring his or her progress through the achievements screen. If you are like me, you are so concerned with what you are doing that you may not recognize the opportunity when it is presented. I would say, that we should all play in an aggresive, confident manner so we can and will take advantage of those opportunities even if we weren't smart enough to know they were even available.


Just thought I would throw that out there

Jehu.....not and expert

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