Elijeh
Clubman
posted 02-22-99 05:55 PM ET (US)
Weaker miltary. Remove Camels. Shang without camels is Bait for Cavs/camels rushing. also with bronze sometimes being 2 or mor eminutes fast they can have Cavs in a tool camp . So why do they need camels? that would tone them down a bit. Villager cos tisn't the problem, its their Versitility. and unless units get taken away, they will continue to rule bronz eage.
posted 02-23-99 04:24 AM
ET (US)
4 / 15
I know that we've had the "historical accuracy" argument a million times over, but I think that there is only one way to fix them without taking away their individuality or innovation. Mind you all, China is one of the great nations of anitquity, because they had so much at their disposal.
Anyhow, I thik that the gathering rate should be slowed. Perhaps by about 10%. This will make your early tool, or bronze. But it will make you think more carefully about going bronze too fast. You will eventually leapfrog yourself if you advance too quickly, and find yourself in bronze with very little, with your enemy able to overwhelm you by sticking to their guns.
Ender
Guest
posted 02-23-99 07:03 AM
ET (US)
5 / 15
The reason people don't play shang as much anymore is they know if they take shang everyone else will. Shang still owns everyone, and its not as much the rushing that does it, its usually the insane booms. I wouldn't be surprised to iron in 20 minutes with 80+ villagers/boats with shang, and thats with a 15 minute bronze.
Cherub Desert R
Clubman
posted 02-23-99 12:49 PM
ET (US)
7 / 15
Let them keep the units,but lets historically weaken them as much as possible.-15 this and -25 that and keep cutting.They should finally become down to earth after a while.
Thorfinn
Clubman
posted 02-23-99 03:57 PM
ET (US)
8 / 15
I have long felt as Bastyrdus -- just give Shang a gathering penalty and you have eliminated the problem. 10% penalty? I don't think that's quite enough. Palmy gets an all-around +0.2/sec in gathering, so Shang with an all-around -0.1/sec would probably be about fair. That would equate to a worst case 25% penalty (0.4/sec would drop to 0.3/sec) and with a 30% cheaper villager, you are still ahead...