Suppiluliuma
AoEH Seraph
posted 02-25-18 08:04 AM
ET (US)
1 / 9
Well I was unable to play the second scenario past standard difficulty, even in standard I had hard times at the beginning. The other two maps were a piece of cake tho.
I recommend to take your chariots from the very start, head SE, try to find all the Kassite Cavalry you can and then return with all your units to your starting position, then head SSW and capture the villagers. After that, the decisions are up to you.
Jan dc
Clubman
(id: Den cekke)
posted 03-01-18 01:58 AM
ET (US)
3 / 9
The AI rushing in the second Hittite scenario will be fixed in one of the patches. Red's not supposed to attack that early.
Suppiluliuma
AoEH Seraph
posted 03-04-18 08:29 AM
ET (US)
4 / 9
Hey Jan, I was playing The religion scenario in the Ascent of Egypt campaign and the stone thrower arrived to my town like 3 minutes after I started playing, I had to convert it and so the scenario finished way too soon. Do you think it would be possible to stop the stone thrower from attacking that early in the game?
chab
Clubman
posted 03-05-18 03:10 PM
ET (US)
6 / 9
there is a PER number that should prevent AI from attacking before a specific time (unless the AI player himself was attacked), isn't it ?
Could help...
potdindy
Clubman
posted 03-06-18 00:38 AM
ET (US)
9 / 9
Are the per and ai files locked like everything else? Or can we start making out own again