rakovsky
Clubman
posted 09-12-16 08:51 AM
ET (US)
1 / 15
I also tried running Norton's disk optomizer.
chab
Clubman
posted 09-12-16 01:09 PM
ET (US)
2 / 15
please do not spam every thread with the same question.
We understand you're having issues but maybe noone here knows the solution.
I know that modern (fast) computers can encounter game freezes (I tried to fix it in my mod).
However it seems you issue is different.
The freeze I'm speaking of is not temporary: the game time just stops elapsing (UI is still responding well but units ain't moving anymore) and won't go back to normal.
Maybe some disk access are very slow, but the game should not access the disk much while playing.
Try deactivating the music (or even all sounds), just to test if the issue disappears.
Suppiluliuma
AoEH Seraph
posted 09-18-16 07:42 AM
ET (US)
4 / 15
I agree with chab. rakovsky, please don't post the same questions in different threads. If people doesn't reply it is not because they don't want to help, but because they can't.
I hope you solve your issues but spamming the forum won't make them vanish.
rakovsky
Clubman
posted 11-24-18 10:10 PM
ET (US)
6 / 15
My sincere thanks to those who wrote on this thread. Let me follow up on this issue, because I love Rise of Rome. I downloaded AOE (the old classic version), along with the 1.0c update and the Rise of Rome HD Edition, and am playing it on my Windows 7 laptop.
The game freezes or pauses for 1-3 seconds at intervals of about every 1 minute 20 seconds to 3 minutes or so.
I was able to stop this problem with the Rise of Rome HD edition because it allows "Windowed Mode". The problem exists only in the normal Fullscreen mode of the game. The problem also doesn't happen when I play the game in Windows Safe Mode, which is an awkward mode to use.
Unfortunately, the original AOE doesn't have a Windowed Mode, and some player scenarios and campaigns are made only for the original AOE game.
The problem persists even when I uninstalled and reinstalled the game and tried different downloads for the AOE game.
chab
Clubman
posted 11-26-18 04:14 PM
ET (US)
9 / 15
you need to run the program as administrator (probably because the game is installed in a place like c:\program files (x86)\...)
rakovsky
Clubman
posted 12-02-18 07:46 PM
ET (US)
10 / 15
Yes, the game is installed in c:\program files (x86)\...), and by running ROCKNROR in Admin mode, it was able to modify the AOE.EXE file. Good thinking, Chab.
And when it was in Windowed mode, the game does not temporarily freeze anymore.
Instead, there is a new bug that occurs when the game is in the "RockNRor"-modified Windowed Mode: During game play (and not during any of the other AOE screens, the mouse operates as if it is placed about 2 inches to the right of where the mouse shows up on the screen. So if I click on the lower right hand small map for example, it instead clicks on my Desktop, since the Desktop is two inches to the right of the game screen. I don't know why it does this.
chab
Clubman
posted 12-03-18 12:36 PM
ET (US)
11 / 15
this typically occurs when a patch is missing in EXE.
In "Edit" popup in RockNRorAdmin, if you go to Windowed Mode/Advanced (expand the [+]), you should see 3 rows ScreenToClient1/2/3, are they all set to "ON" ?
rakovsky
Clubman
posted 12-03-18 06:13 PM
ET (US)
12 / 15
Chab,
Setting all three rows to ON like you said and using the wndmode.dll file that came with ROCKNROR fixed the problem with the mouse. Good job!
The wndmode.dll file that came with the "Rise of Rome HD" update had not been not effective in fixing it. Do you think that there is any advantage to keeping the "Rise of Rome HD" wndmode.dll file, or any other practical difference between the two wndmode.dll files (like if you need to use the original file to play multiplayer games)?
chab
Clubman
posted 12-04-18 12:27 PM
ET (US)
13 / 15
what is "Rise of Rome HD", is it Definite Edition ?
Or some unofficial mod ?
I suppose it's the same DLL file, you probably can keep the original file