DEFAULT
181 1 //SNUpgradeToToolAgeASAP Yes
128 1 //SNTributePlayer Player 1 (blue)
125 300 //SNTributeChatFrequency
124 100 //SNTributeAmount
132 0 //SNTributePersistence Once
178 0 //SNAttackDiplomacyImpact
29 1 //SNMinimumPeaceLikeLevel
187 100 //SNCoopDemandTributeMaximum
133 0 //SNTributeRevokeOnAttack No
129 1 //SNTributeSuccessOutcome Ally
127 99999 //SNTributeTimeout
180 0 //SNAutoBuildHouses No
119 0 //SNStoneGathererPercentage
172 0 //SNMinimumStone
192 0 //SNMaximumStone
2 34 //SNPercentCivilianGatherers
3 0 //SNCapCivilianExplorers
4 0 //SNCapCivilianBuilders
5 -1 //SNCapCivilianGatherers
16 3 //SNMinimumAttackGroupSize
18 0 //SNTotalNumberExplorers
19 0 //SNPercentEnemySightedResponse
20 0 //SNEnemySightedResponseDistance
22 12 //SNSentryDistance
23 10 //SNArtifactReturnDistance (UNUSED AT THIS POINT)
24 75 //SNPercentVictoryClamp (UNUSED AT THIS POINT)
25 1 //SNMinimumDefendGroupSize
26 15 //SNMaximumAttackGroupSize (UNUSED AT THIS POINT)
28 3 //SNMaximumDefendGroupSize (UNUSED AT THIS POINT)
29 85 //SNMinimumPeaceLikeLevel (UNUSED AT THIS POINT)
30 50 //SNPercentHealthRetreat
31 50 //SNPercentDeathRetreat
32 50 //SNPercentExplorationRequired (TEMPORARILY UNUSED)
34 50 //SNZeroPriorityDistance
35 0 //SNMinimumCivilianExplorers
36 0 //SNNumberAttackGroups
37 0 //SNAttackGroupMakeup (UNUSED AT THIS POINT)
38 0 //SNNumberDefendGroups
39 0 //SNDefendGroupMakeup (UNUSED AT THIS POINT)
40 0 //SNGroupFillMethod
41 3 //SNAttackGroupGatherSpacing
42 0 //SNNumberExploreGroups
43 0 //SNMinimumExploreGroupSize
44 0 //SNMaximumExploreGroupSize (UNUSED AT THIS POINT)
45 0 //SNExploreGroupMakeup (UNUSED AT THIS POINT)
46 30 //SNAttackSeparationTime
47 0 //SNAttackCoordination
48 30 //SNAttackResponseSeparationTime
49 0 //SNRetreatAfterTargetDestroyed
50 0 //SNGoldDefendPriority
51 0 //SNStoneDefendPriority
52 0 //SNForageDefendPriority
53 0 //SNChokePointDefendPriority (UNUSED AT THIS POINT)
54 0 //SNRuinsDefendPriority
55 0 //SNArtifactDefendPriority
56 0 //SNTownDefendPriority
57 3 //SNDefenseDistance
58 0 //SNNumberBoatAttackGroups
59 1 //SNMinimumBoatAttackGroupSize
60 2 //SNMaximumBoatAttackGroupSize (UNUSED AT THIS POINT)
61 0 //SNNumberBoatExploreGroups
62 1 //SNMinimumBoatExploreGroupSize
63 1 //SNMaximumBoatExploreGroupSize (UNUSED AT THIS POINT)
64 0 //SNDesiredNumberTradeEscorts (UNUSED AT THIS POINT)
65 0 //SNDesiredNumberFishEscorts (UNUSED AT THIS POINT)
66 0 //SNDesiredNumberTransportEscorts (UNUSED AT THIS POINT)
67 0 //SNNumberBoatDefendGroups
68 0 //SNMinimumBoatDefendGroupSize
69 0 //SNMaximumBoatDefendGroupSize (UNUSED AT THIS POINT)
70 1 //SNDockDefendPriority
71 1 //SNLockAttackAndAttackResponse
0 100 //SNPercentCivilianExplorers
1 0 //SNPercentCivilianBuilders
2 0 //SNPercentCivilianGatherers
3 -1 //SNCapCivilianExplorers
4 -1 //SNCapCivilianBuilders
5 -1 //SNCapCivilianGatherers
36 0 //SNNumberAttackGroups
38 0 //SNNumberDefendGroups
0 90 //SNPercentCivilianExplorers
1 0 //SNPercentCivilianBuilders
2 0 //SNPercentCivilianGatherers
3 -1 //SNCapCivilianExplorers
4 -1 //SNCapCivilianBuilders
5 -1 //SNCapCivilianGatherers
36 0 //SNNumberAttackGroups
38 0 //SNNumberDefendGroups
0 91 //SNPercentCivilianExplorers
1 0 //SNPercentCivilianBuilders
2 0 //SNPercentCivilianGatherers
3 -1 //SNCapCivilianExplorers
4 -1 //SNCapCivilianBuilders
5 -1 //SNCapCivilianGatherers
36 0 //SNNumberAttackGroups
38 0 //SNNumberDefendGroups
0 93 //SNPercentCivilianExplorers
1 0 //SNPercentCivilianBuilders
2 0 //SNPercentCivilianGatherers
3 -1 //SNCapCivilianExplorers
4 -1 //SNCapCivilianBuilders
5 -1 //SNCapCivilianGatherers
36 0 //SNNumberAttackGroups
38 0 //SNNumberDefendGroups
0 23 //SNPercentCivilianExplorers
1 0 //SNPercentCivilianBuilders
2 0 //SNPercentCivilianGatherers
3 -1 //SNCapCivilianExplorers
4 -1 //SNCapCivilianBuilders
5 -1 //SNCapCivilianGatherers
36 0 //SNNumberAttackGroups
38 0 //SNNumberDefendGroups
0 21 //SNPercentCivilianExplorers
1 0 //SNPercentCivilianBuilders
2 0 //SNPercentCivilianGatherers
3 -1 //SNCapCivilianExplorers
4 -1 //SNCapCivilianBuilders
5 -1 //SNCapCivilianGatherers
36 0 //SNNumberAttackGroups
38 0 //SNNumberDefendGroups
218 1 //SNEasiestReactionPercentage
219 30 //SNEasierReactionPercentage
143 0 //SNTaskUngroupedSoldiers
END
This is for the computer player in question, the diplomacy situation for this particular scenario is fairly complicated. Another fact is that there is a complicated puzzle involved with said player which needs them to remain neutral.
Too many people say far too much about Gumble. They also claim Gumble says far too much which isnt true.
One man's truth is another man's lie. Seek TRUTH to escape this moral mire.
'Experts' try to analyse human behaviour and the human condition and make grand conclusions. - Its the same as the guy who explains why a joke is funny and kills the joke.