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Age of Empires / Rise of Rome / Definitive Edition
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Age of Empires Heaven » Forums » Age of Empires / Rise of Rome / Definitive Edition » Units formation...
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Topic Subject:Units formation...
prppedro
Clubman
posted 07-16-09 09:12 PM ET (US)         
Hi,

It's my first post here . I've playing the Age of Empires for a one month and few weeks.

I have started with AoK and AoC, but I have the AoE+RoR too. And noted a really problematic thing in AoE/RoR. He doesn't allow you to organize your troops! I have this problem with villagers in the AoK, but no problem, Villagers aren't military trained.

It's really hard to group them and maintain a formation. Really, see the Phalanx example: In real world, them forms something like this (Ignore the '-'):
-|---/
0|-0/-0____

And the Roman Legios forms the Testudo.

Yes, I know, In the game, no one unit can form high complex formations. But an army with disordered units are really funny! =p

They're trained, so they haves to walk in a formation!

Extra: When I play a Scenario as Single-Player, i can have pop 50 and nothing more... Where I can change pop max to 200 ? In the Scenario Editor doesn't exist this option.

Thanks,
Att. Pedro

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British Longbowman sucks (If he's in the enemy army)

[This message has been edited by prppedro (edited 07-16-2009 @ 09:20 PM).]

AuthorReplies:
jordanthejq12
Clubman
posted 07-16-09 10:19 PM ET (US)     1 / 18       
Welcome to AOEH! I hope you enjoy yourself.
Myself an AOK player, I can't help but agree with that statement. How fustrating it is to have your units so spread out. You can select a gropu and instruct the group to dodge a projectile, when in reality, one dude actually walks into it!
As for your second statement, there is a mod at our Granary that kinda hacks into the registry(tell me if I crossed the line there)or something and allows you to change the pop limit up to 255 for SP.
I would encourage you to visit AOKH and make yourself at home there as well. It's a really friendly bunch. However, they do place a heavy emphasis on multiplayer action, so do your homework before you tread the waters over there! (Trust me, I learned that the hard way.)
Also, one piece of advice before you start your next game: be careful of overpowering siege.
Again, thanks for joining us! We are honored to have new members join this humble little community. (Seriously, we get fewer new members than just about every other Heaven out there.)

Jordan

"Preparation is not prevention. Just because you know what's coming does not mean you can stop it."
--Me

Something to remember: always know where you're going, but never forget where you came from.

The Age of Chivalry is upon us! Visit the only wiki devoted exclusively to Aoc:H by clicking on the preceding link. Oh yeah, and it works with the HD edition, too--just make sure to get this first.
prppedro
Clubman
posted 07-16-09 10:51 PM ET (US)     2 / 18       
Hi,

Thanks for the reception

I have already posted in the AoKH... But I'm really new in all versions of AoE (AoE itself, RoR, AoK, AoC)... For the actual conjecture I'll do this: Play all ES missions in various difficulty levels, and after I completed it, I'll test my skills in various Me-PC scenarios, and finally I'll enjoy on Multiplayer (IGZ is preferable, I've created a account in IGZ).

Well, I'll find this reg file to get the my pop level.

About formations, it's very frustrating...

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British Longbowman sucks (If he's in the enemy army)
peter
HG Alumnus
posted 07-17-09 06:38 AM ET (US)     3 / 18       
Welcome. Don't forget that this is the oldest game in the series, intended to be played on a Pentium 1 processor @ 90 MHz. You forgot to mention the terrible path finding in AoE - on narrow paths, units easily get stuck.
When you're through with the ES missions, remember to visit the granary/downloads section (link in the nav bar in the home page) for many, many more campaigns, many of them more enjoyable that the ones by ES.
prppedro
Clubman
posted 07-17-09 10:51 AM ET (US)     4 / 18       
Yeah, the IA for the Path Finding didn't helps much... Units getting stuck in points of terrain, stones, gold mines, treees... every place! But in Age II it occurs too, but rarely... And if you order the unit to go to the place agains, it finds a way (Finally listened Hannibal! "We will either find a way, or make one" xD)... But in Age 1 all units, including the Hero Hannibal gets stucked... LOL.

--

I've been reading the Walkthroughs on the Academy sections, it's very useful...

--

I've been applied the Population Changer... Now I playing under 100 pop limit...

Thanks,
Pedro Pinheiro

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jordanthejq12
Clubman
posted 07-17-09 11:08 AM ET (US)     5 / 18       
Play with 200 pop. That way you'll have an AOK-like experience. (You know, minus abovementioned problems.)

"Preparation is not prevention. Just because you know what's coming does not mean you can stop it."
--Me

Something to remember: always know where you're going, but never forget where you came from.

The Age of Chivalry is upon us! Visit the only wiki devoted exclusively to Aoc:H by clicking on the preceding link. Oh yeah, and it works with the HD edition, too--just make sure to get this first.
MrCheeze
Clubman
posted 07-17-09 02:06 PM ET (US)     6 / 18       
*Obligatory rage*

Seriously though, don't play with 200 pop in single player at least. It wasn't designed with 200 pop in mind, so the computers will still only build 50 units.

"Mrcheeze your genius but not quite a Gumble-kind-of genius." - Gumble
"We're all friendly here except MrCheeze but he means well" - Ninetales (Not exact words)
"Gumble has no words for you, you’re boring now. -underrated- that’s a joke, Gumble is OVERSTATED." - Gumble
(Not even sure what he was saying there)
prppedro
Clubman
posted 07-17-09 03:46 PM ET (US)     7 / 18       
Really, the computer don't produce more than 50-60 units, because it is supposed to not need more than this. Because them stay at defensive mode... My favorite mission is "Border Patrol", the objective is bring the War Chest to an specified area on the map. But is not enjoyable because the PC opponent doesn't bring his object to the area .

But is almost nice destroy the enemy base to bring your object with secure!

Att. Pedro

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British Longbowman sucks (If he's in the enemy army)
Basse
Clubman
posted 07-17-09 05:41 PM ET (US)     8 / 18       
I think what you meen now is a multiplayer scenario, they are ment to be played with other "human" players

If you want cp to make more than 50-60 troops I suggest you make your own AI and PER files, wich you can find in the Siege Workshop section. But it will need some practise before you really get how to do. You can download the program where you make the fils in the granary section.

Welcome to AoEH!

(Shouldn't say so much becouse I am also new here )
Nacht Jaeger
Clubman
(id: RCM7525)
posted 07-18-09 04:04 PM ET (US)     9 / 18       
Unfortunately, AoE doesn't have much about formations. This just increases the skill required to efficiently micro your troops, it's not a big detraction.

Nacht Jaeger - Ex AoEH Angel
Suppiluliuma
AoEH Seraph
posted 07-18-09 04:30 PM ET (US)     10 / 18       
Units fight in iron in such chaotic ways...I'm learning chimp struggle tactics and i want to test them in this game XD.
jordanthejq12
Clubman
posted 07-18-09 06:23 PM ET (US)     11 / 18       
What are those? Chimp tactics, I mean.

"Preparation is not prevention. Just because you know what's coming does not mean you can stop it."
--Me

Something to remember: always know where you're going, but never forget where you came from.

The Age of Chivalry is upon us! Visit the only wiki devoted exclusively to Aoc:H by clicking on the preceding link. Oh yeah, and it works with the HD edition, too--just make sure to get this first.
irwinner
Clubman
posted 07-18-09 07:24 PM ET (US)     12 / 18       
It is where you try hit and run tactics until you draw the enemy units into a forest, before ambushing with horse archers dangling from the trees. Melee units cannot hit the horse archers so it really sux if your cavalry get drawn into a chimp struggle. Always keep a couple of villagers nearby so they can chop the trees, or use heavy cats to smash through the forest. Villagers are good because they seem to have some hidden armour bonus vs the horse archer "mud" slinging. hehehehe
Suppiluliuma
AoEH Seraph
posted 07-21-09 03:37 PM ET (US)     13 / 18       
Well i'm surprised...but irwinner guessed right O.O lmao!
jordanthejq12
Clubman
posted 07-25-09 06:06 PM ET (US)     14 / 18       
Sounds incredibly complicated, especially getting the HAs to stay put.

"Preparation is not prevention. Just because you know what's coming does not mean you can stop it."
--Me

Something to remember: always know where you're going, but never forget where you came from.

The Age of Chivalry is upon us! Visit the only wiki devoted exclusively to Aoc:H by clicking on the preceding link. Oh yeah, and it works with the HD edition, too--just make sure to get this first.
Max_CRAZY
Clubman
posted 07-25-09 08:00 PM ET (US)     15 / 18       
grouping the army is a must need if you want a better control of ur army in aoe/ror.

e.g in iron age: you can use ctrl+1 for Catapult, ctrl+2 for archers, ctrl+3 for infantary/cavalary etc.
Suppiluliuma
AoEH Seraph
posted 07-26-09 12:23 PM ET (US)     16 / 18       
Ow, i used to do that a lot against AIs, hoewever I've never done it at MP games...they are too chaotic.
irwinner
Clubman
posted 08-01-09 10:58 PM ET (US)     17 / 18       
when i used to play 50-pop games i would only group first first few villagers (quickly scouting etc). with 200-pop games i forced myself to group units too. for example, you may be a civ with chariots, chariot archers, stone throwers and priests. you want all these units grouped so you can get the most out of each. although playing in dim lighting has lost me plenty of games where hitting the 1 instead of 2 would lead to a "priest-rush" vs anti-conversion CA!!!!
HMFSFM
Clubman
(id: Da KiLLeR)
posted 08-04-09 12:10 PM ET (US)     18 / 18       
Hey pedro are you portuguese? 'Cause Pedro Pinheiro is a portuguese name.

Killer, HMFSFM
AoE Portuguese Designer
"Combining good map design and personality since whenever it was that he exploded onto AoEH, blowing away all the known rules of designing!" - Ninetails
【► My Age of Empires 1 Projects:◄】
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