Kingor
Clubman
posted 09-20-07 01:17 PM ET (US)
Having program visual c++ i can see when crashing that the file exe is dissasembled.
However I think it is possible to assemble that.
I am not keen enough to work in but if someone knows something about it , why not trying to fix crash.
peter
HG Alumnus
posted 09-20-07 02:11 PM
ET (US)
1 / 7
Read the ToS. It's a violation of your license to disassemble or decompile software, and it's a bannable offense to discuss it here.
Kingor
Clubman
posted 09-20-07 02:26 PM
ET (US)
2 / 7
I have not violate anything LOL , because I donīt know how to assemble it.
I just made a sugestion to help the game , because crash is boring.
Take it easy peter.
peter
HG Alumnus
posted 09-20-07 02:48 PM
ET (US)
3 / 7
You get your stuff totally mixed up. So let me explain.
So you have C++. Okay, You write a program in it, insert code that will cause a crash, you compile it with debugging information and step through it. Or you step through it in a debugger program. In either case you may get to see the assembly code, or the original code. Nothing wrong with that, as long as you only do it with software you yourself wrote. There are also decompilers about that you can use to reverse engineer, as it's called, software you got from somebody else. It will do the reverse of what a compiler does: it takes the assembly code and translates that into C++ program lines, adding fake variable, procedure and function names. Once again, doing that kind of thing with game software is a violation of the license and discussing it in forums like this will get you into trouble - even though all people here want the crashes to stop.
Kingor
Clubman
posted 09-20-07 06:46 PM
ET (US)
5 / 7
Ok.You can close this topic if you want.
Max_CRAZY
Clubman
posted 09-20-07 11:18 PM
ET (US)
6 / 7
lol guys so much storm ...
he is just trying to figure out how to fix an aoe Crash... nothing wrong there... just wants to improve the game without commercial purporse, dont think it break any rule.