1) We've noticed that the kill/death totals for both teams (in a two player game) didn't add up. The combined kill count for Team 2 was 18 higher than the actual combined death count for Team 1, and the kill count for Team 1 was 24 higher than the actual death count for Team 2. How can the combined kill count for one team be higher than the combined death count for another? Are there certain kills that only affect kill, but not death, totals?
2) What are the exact conditions necessary for a battle event on the timelime? We've noted that there are never more than three for each player, and by taking loose note of how many people we've killed/lost over the course of the game, we note that battle events seem to be times where you killed a bunch of enemy units in a short amount of time. What are the exact conditions for a battle event, does anyone know?
Thanks a lot.
[This message has been edited by Beacon (edited 04-30-2007 @ 04:56 AM).]