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Age of Empires Heaven » Forums » Age of Empires / Rise of Rome / Definitive Edition » AoE players toughts on other games...
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Topic Subject:AoE players toughts on other games...
mrfixit
Clubman
posted 12-28-98 08:27 AM ET (US)         
Just wanted to solicit some opinions from AoE players on some other games. AoE/RoR just rules, so people who play it, and like it, would have a better take on other games that *I* may like.

Specifically, I am only intrested in RTS games with medieval/magic elements. (Ie., don't care about Dark Reign, Total Annihilation, etc.)

Some thoughts on the following?


  • Settlers III
  • Lords of the Realm II
  • Lords of Magic
  • Fantasy General
  • Ceasar III
  • Others?

No need to mention warcraft II, I know all about that one

Mr.Fixit
http://virtualnj.com/mrfixit

[This message has been edited by mrfixit (edited 12-28-98).]

AuthorReplies:
Janman516
Clubman
posted 12-28-98 02:45 PM ET (US)     1 / 8       
Hi FIxit,

I have been taking a break from RoR playing Ceasar III, Civ2, Knights amd Merchants (demo) and Railroad Tycoon II.

Caesar III is a great economics simulation but it doesnt have multiplayer, and the warfare is not up to the stanards of RoR/AoE. This is because you dont have control at the unit level. Still, it kept me interested for about a month, longest of any game other than AoE/RoR

Just got Civ 2, very fascinating and complex. Unfortunately its turn based, somewhat dated in terms of the game engine and graphics (Its Windows, but not DirectX based) and devotes to much attention to "butter" in the Guns/butter equation.

As an example, one civ on the verge of anhilation offered me a peace treaty. I refused of course, but was overruled by "my" senate. People that are used to the total military control afforded by AoE/RoR would be driven nuts by this. Still, its a very well balanced game and I believe there is a multiplayer version out there somewhere.

K&M is tedious. It took about half an hour to get military of any quantity. controling units was a study in micromanagement frustration. My interest waned in about a day.

Railroad Tycoon II is a next generation game. Although it has no miltary to speak of, it is very interactive (15 player RTS TCP/IP, heat.net, etc). You kill your opponents in the stock market after building up a strong economicly sound Rail and Industry infra-structure. The graphics are based on current tecnology (3d card, but not necessary, 1024-768 resolution), good sound, good scenario editor. In short, this is a good RTS game, just not militarilly based.

But in the end, none of these are as good as RoR for interaction.

Janman516


JustGreg
Inactive
posted 12-28-98 02:54 PM ET (US)     2 / 8       
Try dowloading the Myth II demo...thats pretty good.


-JustGreg

Potejon
Clubman
posted 12-28-98 02:57 PM ET (US)     3 / 8       
well I have not tried the other games but I have tried Railroad tycoon 2, fun but I had major probs with the economy, can u givre me a few tips?
It was very funny, buildin and going on the market.


POTE!!!!!!!!!
"Delirantes, isti Romani!"
(These Romans are crazy!!)

Asterix_FC
19922746: add me since I had to format c:


Jehosephat
Inactive
posted 12-28-98 03:33 PM ET (US)     4 / 8       
I have tried Knights & Merchants, and it was the funniest RTS I'd ever seen. Not FUN, mind you, just funny. If you can endure the pain of playing this game for about 3 hours, your people start dying of old age. My friend and I still laugh about it, and make jokes like "it's a nice screen saver", but honestly I've seen screen savers with more action. One game that has cut deeply into my AoE/RoR time is Seven Kingdoms. There are many similarities to RoR, and yet it's nothing like it. You start a game by chosing a civ and game rules. You can choose among I think like 12 civs, and different civs have different military units, I.E. Viking military units with a low amount of training can only go hand-to-hand with normal axe, medium training gets them "magic" axe bonus, and a high military skill level will let them use a crossbow, Zulu warriors use the spear from the get-go, but it increases in range and damage as their skill goes up. Different civs eventually can summon different gods, from Japanese dragons that rain firey death on your opponents, to Egypt's Isis that can cause your population to become "fertile" and multiply itself much faster than without the help from above. To summon a god, you must defeat a lair of monsters, and get the scroll of power from within. 2 players can fight the same monsters, but the lair only has 1 scroll, so usually these 2 players will begin attacking one another when the monsters are starting to look weak. Meanwhile, to survive, you must make money. You build a market, and stuff you put there generates you income (It ain't that easy, there's ton's of variables, and no clear cut 'right' way I've found yet), you mine resources, and manufacture 'goods' from the resources. There is no wood chopping, you simply must be able to afford the building monitarily. When you screw up and let your gold run out, the majority of your siege engines and buildings immediately fall due to "lack of maintenance funds". There is a downloadable demo. I got the real deal at an E.B. bargain bin for 9.99$. There is a free downloadable expansion pack that adds 5 civs to the original 7, and a patch that makes multiplayer work lag-free. If anybody asked me (and you did) I'd give 9.5 out of 10. The only part I'm not sure I like is the lack of any sort of co-op victory.


Janman516
Clubman
posted 12-28-98 04:25 PM ET (US)     5 / 8       
Hi Potejon!

This is post is about RRT2 not RoR, so skip it if you are not interested.

I ve only been playing the game for a week now so Im not great, to be sure! Nor do I know your level or even what map and level of expertise you are playing, but Im willing to bet that you try to build magnificent Rail networks. Unfortunately, long track lines circa 1870 simply are too slow to be profitable.

The best strat is to keep things short and simple at the beginning of the game. For instance on the Northeastern map, Gary-Chicago-Miwaulkee is a great line. Get about 4 trains hauling 2 passenger and 1 mail car each. Your line should be generating hansome profits quickly. ASAP set the dividends as high as possible. This will funnel cash into your personal account quickly. On your personal account, Buy your own companies shares. Forget about the computer'a companies Be careful of buying on margin. Buy only industries that you supply and transport finished goods.

There are plenty of RR2 sites out there that cover basic strats. Nothing like those established for RoR/AoE; RRT2 is still in its infancy!

Hope this helped

Janman516


Potejon
Clubman
posted 12-28-98 07:50 PM ET (US)     6 / 8       
Thanks for the tips!
I axctually only have the demo but I will do as yu say, if I works out I might purchase it, high dividend sounds good \, buyibg shres sounds fun to, well thanks, lemme c where i put that......
Ah here it is.... marry Christmas!!!


POTE!!!!!!!!!
"Delirantes, isti Romani!"
(These Romans are crazy!!)

Asterix_FC
19922746: add me since I had to format c:


AoErat
Clubman
posted 12-29-98 02:19 PM ET (US)     7 / 8       
Hi mrfixit. I used to play Lords of the Realm 2. It was fun, but the fact that it is turned based ruined it IMO. But then I discovered the AoE demo. Have not played LotR2 since. Good game, but AoE/RoR is WAY better.


AoErat


KA_Breydel
Inactive
posted 12-29-98 09:56 PM ET (US)     8 / 8       
Hi all,
from Fixit's list, I have Settlers III.

I bought it after ROR, played the tutorial, and then played ROR again. I don't wanna say it's a bad game, it's just a little more complicated then AOE/ROR and takes a lot more time to figure it all out.

First you have this huge amount of buildings (I think about 40-50 different ones). One building needs another one to function, and that's quite hard in the beginning. Example (It is not correct, but it's just for the example!!!): An end product is bread to feed your peons. Bread is baked at the bakery, but needs grain. Grain comes from the farm, but the farmer needs his tools first which then come again from the smith in the iron smeltery works, who uses iron as a base product. Iron comes from the Iron mines. You first need geologists to search for iron, and the geologists are "created" at a residence. (starting to get the picture?) This example is a very long thread, more overstated than the real game, but still... The treads in settlers are very realistic and that makes it very fun.


You also don't control your peons like in AOE. You just click a building and a place to build it and the game itself decides which peons should build it. You get additional peons by building a residence.

Economy/military is very unbalanced. It's about 85-90% economy and 10-15% military concerning buildings & units in my opinion. AOE has a lot more military buildings (eg academy) than economic ones (eg farm). I think econ/mili buildings & units in AOE is about 30/70.


I can't say much about internet play, simply because I didn't do that yet. Always beat the CPU first .


After all, the grapichs are a tiny less beautiful than AOE/ROR (that one still rules, together with starcraft), but it's VERY nice to see the settlers at work.
About gameplay, it's very good that you don't have to control the peons yourself. Otherwise, it would be too difficult I guess.

General conclusion :
I think all the different buildings and their people are a little too much at start, but are also the main reason why you will continue playing it after 1 month. I think when you figured out which building needs which and have a good idea about the resource-flow, then this game is very good!

I'd say: buy it if you like economy (resource handling) RTS games more, leave it in the store if you are only interrested in sending military units to the enemy.

All the people that peons can be (directly from the manual):
carrier, digger, woodcutter, forester, woodworker, stonecutter, builder, geologist, miner, iron smelter, gold smelter, tool smith, weapons smith, waterworker, farmer, miller, baker, pig farmer, donkey breeder, butcher, fisher, rice farmer, wine-grower, distiller, brewer, shipbuilder, navigator, charcoal maker, gunpowder maker, spy, swordsman, spearman, bowman, healer. As you can see for yourself: it's all about economy. Exploration and combat come at a second place.


Mr Fixit, just like you I like medival games more then science fiction, but you really should try StarCraft. The graphics are just AWESOME (!!!!!!!!!!) and the game doesn't need very much hardware. It runs perfect at full power on my P133 MHz with 48 MB RAM. (Thank u Blizard) Settlers III is a little bit slower here (can be run in 640*480 - 800*600 or 1024*768) and doesn't give very smooth images when I scroll the screen (on my P133). Game speed is never an issue though.


If any who reeds this has questions about Settlers III or StarCraft, feel free to send me an e-mail:
ivan.daems@village.uunet.be

P.S.: I also have AOE, ROR, Riven, Dark Reign, Hexen II, Need For Speed II, Monopoly World Cup & Mech Commander if you have questions about them.


Bye,
Brey


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