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Age of Empires / Rise of Rome / Definitive Edition
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Age of Empires Heaven » Forums » Age of Empires / Rise of Rome / Definitive Edition » There are some bugs in the game...
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Topic Subject:There are some bugs in the game...
Zlatko The Great
Inactive
posted 11-03-98 04:31 PM ET (US)         
Yes, there are few bugs in the full version of the x-pack.
This occurs only in multiplayer and when there is little lag:


1. When the farmers are finnished with farming they start dancing crazy.

2. It is the same with the fishing boats. They start moving in weird way

3. Also once my catapult was stuck and it was not shooting stones dammit!!!!!!!

4. I forgot this one...


Zlatko od Makedonia
When you mess with the best, you die like the rest


[This message has been edited by Angel Mack (edited 11-03-98).]

AuthorReplies:
Kanyon
Inactive
posted 11-03-98 06:58 PM ET (US)     1 / 11       
Mamma! I can agree to that saying about dieing like the rest. You should have seen my last multiplayer game, I tell you what... hehe


<b>Kanyon</b>,
Kanyon_647 to those on the Zone. :)

postapokalyptic
Clubman
posted 11-03-98 09:21 PM ET (US)     2 / 11       
Cant we Ban this guy from the Forums?


Romulus
Inactive
posted 11-03-98 10:03 PM ET (US)     3 / 11       
I have been playing single player RoR for a few days now and I have seen a bug where units start "dancing" back and forth at high speed. I am not sure how to make it happen. It usually stops by itself after a while and no harm done except you can't get at those units.


Kanyon
Inactive
posted 11-03-98 10:08 PM ET (US)     4 / 11       
who do you want to ban? me or zlatco? Dont ban me. Im good.


Kanyon,
Kanyon_647 to those on the Zone. :)


Themistocles
Clubman
posted 11-04-98 01:43 AM ET (US)     5 / 11       
I think postapokalyptic meant Zlatko. i agree, I am tired of his puerile rantings. So far he has contributed nothing of value. Zlatko, are you certified?


Themistocles

Tenaciti
Clubman
posted 11-04-98 08:57 AM ET (US)     6 / 11       
Angel Mack ....Thank you for editing Zlatkos' topic...please edit his other postings and his profile also.


Tenaciti

King Crash
Inactive
posted 11-04-98 09:34 AM ET (US)     7 / 11       
How is this for a bug..

After playing a game online that was laggy ($#@! gigantic map) on my Dell P400 with 64MB of RAM, my system clock was over 45 minutes behind the current time.

How can a game lag the system clock?

King Crash


Many men's last words are not polite



ElectroGrav
Inactive
posted 11-04-98 10:12 AM ET (US)     8 / 11       
RoR does seem to change the time on System Clock in the computer when the game is excessively laggy. It *may* return to normal after a reboot, but I haven't tried it.

RoR is not alone in this, many programs over the years have had this effect. Just about any program that takes such strong control of the system that alt_tab won't task switch you out will have a similar effect. RoR games just take long enough for the effect to be noticeable.


Chanchito
Inactive
posted 11-04-98 12:50 PM ET (US)     9 / 11       
I think the time problem is related to dial up networking and direct play. One of the 2 of them appears to overlay memory. This can cause the clock problem, reverse vidoe, and system lock up or crashing. Dial up networking was supposed to be fixed with win98, but I still have problems with it after high lag games of AOE, TA and Quake 2. Also the zone software using active x is highly unstable and could be causing the problem.


dshea
Inactive
posted 11-04-98 01:49 PM ET (US)     10 / 11       
There is a nice little bit of shareware called AtomTime available that will set your clock correctly to the National Bureau of Standards atomic clock. I have found it to be useful in dealing with AOE's changing of my clock.
postapokalyptic
Clubman
posted 11-04-98 03:10 PM ET (US)     11 / 11       
Lag has nothing to do with your system specs (atleast not everything,) only your connection to one another. I just played a 4v4 Gigantic map on the Zone and there was not any lag at all! I dont expect to play all games like this without lag, but it was definately worth every second that I put into it!


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