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Age of Empires Heaven » Forums » Age of Empires / Rise of Rome / Definitive Edition » the top 3 most powerful civilization unit in AOE - not ROR
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Topic Subject:the top 3 most powerful civilization unit in AOE - not ROR
curious
Clubman
posted 01-15-02 03:24 PM ET (US)         
In DM regular war with no restrictions.
Mine is as follows:

1. Choson Legion
Need I say more? A powerful yet dirt cheap unit that can finish the job in the first few minutes into a death match game.

2. Egyptian Priests
I think priests are the single most powerful yet most underused unit in the game. Egyptian priests with a conversion range of 16 (they outrange even heavy cats) can convert just about everything in sight. Priests are weak so they should be surrounded by towers and elephants to be effective. but think about this, priest costs gold but 1 or 2 successful conversion usually pays itself off since it has a double effect - 1 more gold for me 1 less for the opponent. I tried priests against choson and converted those dreaded towers while my units fought legions. I admit that a "offensive priesting" is difficult to pull off since my other units have to be sufficiently large (to fight these legions) to give priest a chance to convert. But if succeeded, a single big battle can seriously damage choson's ability. Once towers are yours, your archers can kill those unprotected legs. And if u see choson priests trying to convert these towers back, u convert'em as well.

The only drawback is that priests require micromanaging.


3. Hittite archers
Note that I didn't say heavy horse archers since both hittite HHA and chariot archers (when out of gold) are very effective in mass. 50-60 HHAs can easily kill off 100 cho legs if cho is not protected by towers.

Let me know what u think.

AuthorReplies:
CenturionZ_1
Clubman
posted 01-16-02 02:46 PM ET (US)     1 / 23       
I can't believe you forgot the catapult. In AoE they have no counter. In RoR, AEs and scythes work well against them but in AoE, Hittite and Sumerian cats rule.

CenturionZ_1
HG Angel
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curious
Clubman
posted 01-17-02 09:53 AM ET (US)     2 / 23       
well hittite cats are powerful, no one denys that. but this is my top 3 list and i think the aforementioned three are better than cats. cats alone will be destroyed easily by an infantry unit such as legions or elephants. u may say priest can not go solo either, but egyptian priests with farther range can convert cats before cats strkie them.
ManBehindTheCurtain
Clubman
posted 01-19-02 06:04 AM ET (US)     3 / 23       
The most powerful unit in AoE is the villager.

As always, this is just my opinion. I could be wrong.


Pay no attention to the man behind the curtain!
peter
HG Alumnus
posted 01-19-02 09:16 AM ET (US)     4 / 23       
MBTC:
Lol, but you're more or less right.
CenturionZ_1
Clubman
posted 01-19-02 10:21 AM ET (US)     5 / 23       
Ah, yes the villager. The unit that can take down towers, the only unit that you need to start an army.

CenturionZ_1
HG Angel
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Phil Shaw
Clubman
posted 01-19-02 12:03 PM ET (US)     6 / 23       
Ah, the Villager.

But what happens when the elephants come? And break your buildings. And the Elephant archers riddle your villager with arrows. And you run away with just a lone clubman, and hide. And the other player is tring to hunt it down and win. And Mr Clubber is your only unit. AND YOU CAN'T DO SQUAT ABOUT IT!!

I'm sorry. That entire paragraph is the result of not much sleep, then booting up the computer and losing to the computer (on RoR).

The villie is indeed the best unit.

CenturionZ_1
Clubman
posted 01-19-02 01:30 PM ET (US)     7 / 23       
Is this a bad nightmare or a real story?

CenturionZ_1
HG Angel
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Noble
Clubman
posted 01-20-02 04:46 AM ET (US)     8 / 23       
It is pretty rare to see many villagers do attacking but they do quite abit of offensive work. Towers don't get made by themselves?
peter
HG Alumnus
posted 01-20-02 05:13 AM ET (US)     9 / 23       
Eh? Is there any building that gets built by itself ecxept a TC?
Phil Shaw
Clubman
posted 01-20-02 05:48 AM ET (US)     10 / 23       
That was a true story.

You don't want to know what my nightmares are about. Scary pyramid type things, wooly mammoths.

Actually I was 4 when I had those dreams, but...

Noble
Clubman
posted 01-20-02 07:15 AM ET (US)     11 / 23       
Lol I'm not talking about all buildings just the only building that can be called a unit.
curious
Clubman
posted 01-22-02 11:29 AM ET (US)     12 / 23       
villagers are the most "important" but not the "most powerful"unit. More thoughts on "military" unit?
CenturionZ_1
Clubman
posted 01-22-02 03:46 PM ET (US)     13 / 23       
I think then you'll find a Choson legion is not a powerful unit if you think in that way.

200 villagers are very powerful you know.


CenturionZ_1
HG Angel
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JK_daddy
Clubman
posted 01-22-02 10:40 PM ET (US)     14 / 23       
Hittite heavy cat persian war ele sumerian heavy cat greek centurion if we talking a mass of units then mr cho legion
Noble
Clubman
posted 01-23-02 04:51 AM ET (US)     15 / 23       
Villagers are most important. A player who uses 20 villagers is gonna get beaten 95% of the time when they play someone who uses 120+ villagers.
Trust me I don't think I have lost to someone who uses less villagers than me but I get beaten by nearly everyone who uses more.
I aim for 90 villagers.
curious
Clubman
posted 01-23-02 12:24 PM ET (US)     16 / 23       
Hmm seems like my original question is keep drifting off. Yes, villagers are the most important unit, and yes greater number of villagers usually is vital to winning. but what good is 200 villagers and if u have no military unit? I would like to know what military unit is considered most powerful. tell me what u think!
CenturionZ_1
Clubman
posted 01-23-02 03:49 PM ET (US)     17 / 23       
One of the greatest strats I've seen is a guy who keeps his pop at 200 constantly and builds villagers everywhere. It's mamyhem and when he starts towering...

CenturionZ_1
HG Angel
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Noble
Clubman
posted 01-24-02 05:06 AM ET (US)     18 / 23       
Curious:
I believe that no unit is the all powerful unit. Maybe elephants but they have counters, Hvy Cats very strong but still they can be countered with ease, maybe even Centurions are the most powerful but yet again they have more counters than nearly any other unit. It's up to u to decide which strats work best and which combo's work best.
JK_daddy
Clubman
posted 01-24-02 07:58 AM ET (US)     19 / 23       
rm talk again.yeah vills r important but making more doesnt mean u gonna win.most importantly is finding a balance between military and vill count.the res in rm aint unlimited and i have seen with my own eyes in an expert 1v1 game 1 guy who had 70 vills beat a 120 vill man by pouring his res into military.
curious
Clubman
posted 01-24-02 10:12 AM ET (US)     20 / 23       
Noble: I'm not seeking an answer to the "absolute" powerful unit,, of course there's none (BTW i asked for a specific civilization unit). I'm simply asking for a unit that works best for you in DM game. Otherwise why would I choose a choson legion over a Greek Centurion on an 1v1 battle. All I'm saying is which unit works for you to win a DM game. The reason I selected choson as a top unit is because about 7 out 10 times in a regular DM game, a player who chooses cho legion strategy usually wins over a player who chooses some other unit.
Centurion
Clubman
posted 01-24-02 11:49 AM ET (US)     21 / 23       
I'm sure I've heard this before in this forum, "The villager is the most powerful unit in AoE and RoR."
Noble
Clubman
posted 01-25-02 05:19 AM ET (US)     22 / 23       
Yes villager is most powerful but talking military units I would use most and it is a complete tie (ROR not AOE) between Carth AE and Hittite Cats.
wedsaz
Clubman
posted 01-27-02 05:14 AM ET (US)     23 / 23       
Not sure really, I guess it depends.
 
Egyptian scythes are definitely up there. Aside from towers, cents and AEs, not much can withstand endless waves of these. Heles might seem good, but only until you run out of gold. Cho legions might seem to beat them as well, but that's one on one... mix up the units a bit, and the scythes win because of the area damage and extended range.
 
Egyptian priests are fun too, especially if you use martyrdom. Combine it with the above, and the enemy is reduced to hiding behind his towers, in his own town.
 
Hittite heavy cats. Say what you will about short ranged units, a pack of these will wipe out just about anything. Add towers and it's one tough nut to crack.
 
Phoenie juggernauts, if there's some kind of ocean or wide river, can clean out everything within their range. Yes, hittite heavy cats too. Not joking. I think it's the combination of hps, range, area damage, and fire rate. Priests might be a valid counter for some civs (egypt comes to mind), otherwise you'll have to make triremes... if you can get to the shore...

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