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Age of Empires Heaven » Forums » Age of Empires / Rise of Rome / Definitive Edition » The Best Units of RoR
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Topic Subject:The Best Units of RoR
BlitzkreigComin
Clubman
posted 06-05-01 11:32 AM ET (US)         
I haven't seen a thread like this for a long time... so here goes.

Here is your chance to rank the Top 3 civs for the following categories in all around abilities... RM, DM, and through all Ages.

1) Who has the best Stable in RoR? Egytian with their Scythe, Persia or Carth with their Eles, Yam with their cheap Cav? Phoen with cheap Eles? or others?

2) Who has the best Seige Workshop in RoR? Hittite Heavies? Summie Heavies? Or Mace with cheap ST's and Balista's? What about Mino and Greek with Heavies and Helos fully upgraded?

3) Who has best Archery Range in RoR? Assy, Egypt, Hittite, Mino?

4) Who has best foot units (Academy/Barracks)? Mace, Carth, Greek, Roman, Choson?

5) Who has best sea bonus? Mino, Yam, Hittite, Phoen, Persia?

AuthorReplies:
Caesar Constintine
Clubman
posted 06-05-01 12:12 PM ET (US)     1 / 15       
Great post, a thinker
Genrally this is what I'd say if I had to choose one or two civs, remember it all depends on the circumstances of the level:

1.)Persia,
the others are good but they don't have either full metal techs or are missing the 20%(?) more HPs. Mnay other civs have cav bonuses, but where they are good at one stable unit- they often aren't at another...

2.)Minoa and Greek...
they both pack an equal punch, the others are good but are missing an upgrade. Some civs have great bonuses before iron for seige, but I still say these two... However, if you include towers as seige, then Greek.
I would have said Rome but they don't get Alcewhatever, the thing that makes arrows on fire and this can make a difference...

3.)Egypt or Hittite,
I can't really answer this one, I don't really play any great archery civs but from my limited experiance...

4.)Roman,
Rome as a bonus as well as all techs, and all infantry units. Carth is missing legion and many others are missing one or the other- Carth's bonus only makes up for the missing iron techs (but you can use them before Iron well.)

5.)Carthages navy,
They have full techs for dock and two bonuses as well. However other civs are good at smaller maps, or good for land assualt with the juggernaut, Carthage is the best fire galley civ.


*The might of Carthage, victors from the Cedars of Lebanon to the Pillars of Hercules,
the great traders and the worlds greatest navy.
Prepare to be defeated!
*We are Macedonians, we don't convert that easily.

[This message has been edited by Caesar Constintine (edited 06-05-2001 @ 03:48 PM).]

wedsaz
Clubman
posted 06-05-01 01:54 PM ET (US)     2 / 15       
BlitzkreigComin:

1. Best Stable - hittite (full everything exept cataphracts)
2. Best Siege - hittite (in cat wars, hps beat all)
3. Best Archery - hittite (great everything exept compies)
4. Best Infantry - roman, mace or greek - (depends)
5. Best Sea Bonus - hittite (good for all ages in large battles and coast raids)

With 4 out of 5, I submit to you that hittite is unbalanced.

AliensTookElvis
Clubman
posted 06-05-01 03:17 PM ET (US)     3 / 15       
1. Best stable - Phoenecia, they have all bronzeunits in stable, they get decent scythes in Iron and those cheap kickass Armoured elephants. As a very close second I would think Hitite because of their versatility and full upgrades.

2. Best siege - Roman/Minoan/Greek because of the fully upgraded Heavy cat/Hele combination, followed by Hitite and Sumeria.

3. Best archery range - Hitite no doubt. Best toolarchers in the game together with assy, best CA in the game together with assy/egypt, best heavy horsearchers in the game and do also get elephant archers. All upgrades for archerunits.

4. Best infantry - Roman with bonus on legions and do also get cents (Im pretty sure they do at least), Choson (with those awesome legions you dont need academyunits) and as a third I would think Mace because of those conversionresistent and bulletproof academyunits.

5. Best Sea bonus - Minoa, overall they have the best bonus on the water. It helps the boom significantly and also is the best bonus for the seabattles. Hitite warship bonus comes in second and thereafter yamato I would think.

Caesar Constintine
Clubman
posted 06-05-01 03:46 PM ET (US)     4 / 15       
Greetings AliensTookElvis

Welcome to the forums


*The might of Carthage, victors from the Cedars of Lebanon to the Pillars of Hercules,
the great traders and the worlds greatest navy.
Prepare to be defeated!
*We are Macedonians, we don't convert that easily.
BlitzkreigComin
Clubman
posted 06-05-01 10:03 PM ET (US)     5 / 15       
Well I guess I ought to rate these myself:

1) Best Stable in RoR:
1st- Egpyt: Their Scythe Chariots dominate battlefields. With their added HP's as well as Scythe's very economical cost... they are deadly. Their little brother the Chariot can be effective in Bronze and can be upgraded in Iron.
2nd- Hittite: Fully upgraded Scythe and Armored Eles give DM'ers and RM'ers both a lot of options.
3rd- Phonician: Strong in Bronze and third best Ele's in Iron (behind Carth and Persia).

2) Best Seige Workshop in RoR:
1st- Mino/Greek: Fully upgraded Heavy Cats and Helepolis can impact a battlefield more than Hittite and Sumerian Heavy Cats. Roman misses Alchemy to get them on this list.
2nd- Mace: Call me crazy BUT... Mace has the same hit points and dbl the firing rate against Hittite in Bronze (2to1) for the resources. Mace is better than Summie in Bronze also.. same concept. Balistas so cheap in Iron give problems to any Scythe or Elephant herd.
3rd- Hittite: Heavy Cats are the single most dominant unit in the game.

3) Best Archery Range in RoR:
1st- Assy: This was my hardest pick of all categories. Assy CA has dominated battlefields for several years on a daily basis. Great Tool Archers and Horse Archers.
2nd- Hittite: CA's in Bronze and Heavy Horse Archers in Iron are very stong. Good Tool Archers also.
3rd- Egypt: Great CA's, but lacks in Tool and Iron. Has a full Range in Bronze.

4) Best Foot Units in RoR:
1st- Mace: Mace Hoppies are the best Bronze unit in RoR. Their big brother the Cent is pretty good also.
2nd- Roman: Their Legion rock, can mass more than someones Cent army because of cost.
3rd- Choson: I would rather have them over Carth or Greek Cents. Choson Legion can really make a mess of anyone's town.

5) Best sea bonus in RoR:
1st- Minoan: Great Economy and Navy costs make them strong through all the Ages.
2nd- Hittite: Great range. Misses Fishing Ships. Can get crushed in Iron if Juggers come out to play.
3rd- Yamato: Extra hit points on all boats makes them very tough to kill.

RomanGladius
AOKH DM Champion
posted 06-05-01 10:20 PM ET (US)     6 / 15       
Best stable - Egypt probably, no cav is annoying vs. tool rush, but the extra HP chariots are just awesome.

Siege workshop - Hittite. Helos are nice but if you're going up vs. Hittite or Sumer then they're just kinda screwed. Hittite w/o helo isn't too bad, they have more than enough alternatives as we all know. I like Mino and Greek siege, but nothing really is scarier than protected Hittite cats, and for good reason. As for blitz's comment about Roman missing alchemy, I think it is quite insignificant. Those cats and heles are doing 60 and 40 damage already respectively, and extra +1 doesn't really do much (but it sure does make the projectiles look cool).

Archery - Hittite...Assy better early on, but Hittites are better after nobility and later alchemy...although mostly I just don't like the fact that one cat shot = dead Assy HA

Foot units - Mace, Roman infantry are cool, but kinda useless in Bronze and it's just easier to make Scythe in iron. Mace academy units are actually useful...

Sea - Mino, bonus applies to FB too + compies and eat ships too, but Yam and Hittite are pretty darn close

[This message has been edited by RomanGladius (edited 06-05-2001 @ 10:49 PM).]

wedsaz
Clubman
posted 06-05-01 10:25 PM ET (US)     7 / 15       
BlitzkreigComin:
I disagree about mace siege - I noticed that numbers don't help much in battles involving area damage, whereas massive hps or faster fire rate do. In pure cat vs cat battles, sumie wins in bronze and hittite wins in iron (and I tested this in the game, with real people). The same effect applies with eles vs scythes, so I'd consider persian eles to be more cost-effective than egyptian scythes.
 
Also I think I was wrong on the sea bonus - I was thinking *military* sea bonus, if fishing boats count then it's mino hands down.
 
Oh btw, also based on field tests w/real people... hittite CAs beat assy CAs beat egypt CAs. Looking at the bonuses it should be the other way around, but it's not. Assy CAs never dominated the battlefields on their own merits alone; their villies ensured only a handful of civs could keep up, and of those assy had the better army - egypt and hittite rarely lived long enough to get there.
BlitzkreigComin
Clubman
posted 06-06-01 10:38 PM ET (US)     8 / 15       
wedsaz:

Mace has best Seige in Bronze. When the Cats come out in Iron, well then yes Mace can't compete.

If there are 8 Mace ST against 4 Hittite/Summie ST, Mace wins. That should hold true for small groups (2 to 1), and larger groups (20 to 10).

As for the Archery Range... I am still not 100% convinced who is the best. I remember lots of games dominating with large masses of Assy CA even in Iron. I have had my hands full when I was Hittite trying to stop large groups of Egyptian CA. Then you consider Minoan with their Compies. A big group of Minoan Compies can stop Assy, Hittite, or Egyptian CA.

Then I wonder about Yam's Stable. They have best Stable in Tool, and best Cav in Bronze. I know Camels can kill Cav, but the cheaper Cav can allow for Nobility and Armor/Attack upgrades that can make Yam Cav very effective against Camels missing Nobility or Armor/Attack upgrades.

wedsaz
Clubman
posted 06-07-01 00:33 AM ET (US)     9 / 15       
BlitzkreigComin:
1. Hmm, well I guess maybe the STs' damage area isn't big enough to hit more than one so I guess you're right. In cat vs cat battles though I wouldn't take 8 mino cats vs 4 hittite ones...
2. I find mace can compete just fine in iron, so long as you don't rely on their siege to do it. They have an excellent variety units, all of which are useful and important. Yes even cataphracts - use those in small groups vs dual siege (2.0 speed + 180hp) and your other units can handle the rest. Mace is a great civ.
3. True, there's other units than CAs and they tend to have a big impact too. Assy has a small econ advantage, egypt has spear chariots, hittite has STs... btw, have you ever tried massed EAs? Those guys are the iron age compies I find, they can wipe out everything from CAs and HHAs to helos and triremes. Their only weaknesses seem to be vs cats or priests.
4. You save 200f with 10 yam cavs instead of 10 camels. Let's say that gets you toolworking and cav leather (that would add up to 225, but whatever). Ok, so that gives you a power ratio of 11/cav and 13/camel, yam still loses. That's without even considering what other advantages the camel civ might have.
5. Mace has better cavs than yam anyway, since you don't need to add a scout to see the enemy villies.
BlitzkreigComin
Clubman
posted 06-07-01 02:02 PM ET (US)     10 / 15       
It is kinda weird to see that Yam and Shang really don't have the top 3 of any building, but yet they are 2 of the best civs in RoR. I guess Shang has the best TC in the game. Does Palmy have the 2nd best or dead last TC?
wedsaz
Clubman
posted 06-07-01 02:48 PM ET (US)     11 / 15       
BlitzkreigComin:
Yes, it's very interesting.

Here's how I see it:

Shang gets a free woodie so they can dock early.

Roman gets a free woodie too.

Persian gets two free woodies so they dock even earlier,
but lose about 1/4th of their woodies a few minutes into bronze.

Palmy loses two villies early on but can train villies 33% faster afterwards. (opposite of persian basically)


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CenturionZ_1
Clubman
posted 06-09-01 09:33 AM ET (US)     12 / 15       
It depends what game it is and how they can be backed up. It's no use having a great Iron Age siege (Hittite) if they are mauled by STs in bronze.

Best Cavalry Overall:
1. Egypt
2. Hittite
3. Persia
4. Shang

16. Minoan

Best Infantry Overall:
1. Roman
2. Choson
3. Shang
4. Phoenician

16. Shang

Best Defence Overall:
1. Babylonian
2. Choson
3. Shang
4. Hittite

16. Minoan

Best RM Navy:
1. Hittite
2. Minoan
3. Yamato
4. Phoenician

16. None

Best DM Navy:
1. Phoenician
2. Carthaginian
3. Minoan
4. Yamato

16. Choson

Best Archers Overall:
1. Hittite
2. Minoan
3. Assyria
4. Persian

16. Greek


CenturionZ_1
HG Angel
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'In heaven an angel is nobody in particular.' - George Bernard Shaw
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BiggN
Clubman
posted 06-09-01 10:57 PM ET (US)     13 / 15       
i was *thinking* about playing this again..

anyone want to give me some Refresher tips??

Caesar Constintine
Clubman
posted 06-09-01 11:13 PM ET (US)     14 / 15       
Thinking about playing AoE again, that's GREAT!!!

I find AoE to be very differant than the others in the series, and I like it becuase of what sets it apart from AoK and other games of today

*Afew tips from a person who likes AoE, but really cannot play...*

*Fishing ships are the way to go in many cases.
*Barrack Infantry is not the best...
*Horse Archers are good, but there are many other units and combo armies you can make out there.
*Civilazations though they don't have unqiue units, are extremely unqiue and even the slower civ.'s can do very well thoughout the ages if you know how to use their techs and bonuses.(Persia, Mace, Carthro...)
*Rediscover, and learn new things- you'll never learn everything about a game...

Hope this helps, and I hope you'll plyy AoE/RoR again


*The might of Carthage, victors from the Cedars of Lebanon to the Pillars of Hercules,
the great traders and the worlds greatest navy.
Prepare to be defeated!
*We are Macedonians, we don't convert that easily.

[This message has been edited by Caesar Constintine (edited 06-09-2001 @ 11:15 PM).]

CenturionZ_1
Clubman
posted 06-10-01 12:38 PM ET (US)     15 / 15       
Yay! Someone who is willing to come back to AoE!

Big tip: Units cannot walk across farms.


CenturionZ_1
HG Angel
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'In heaven an angel is nobody in particular.' - George Bernard Shaw
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