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Age of Empires Heaven » Forums » Age of Empires / Rise of Rome / Definitive Edition » Choson swordsman strategy - like 300 mini-hoplites
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Topic Subject:Choson swordsman strategy - like 300 mini-hoplites
AxemanJim
Inactive
posted 09-06-99 08:45 AM ET (US)         

I've been tinkering with a strategy that entails creating 300+ Choson long swordsman in games where Im pretty sure Im going to survive to Iron and reach my 200 population limit. Researching Logistics makes it so barracks units (like swordsman) count for only half towards the population limit. The Choson civ gives your long swordsman and legion 80 more hit points - that's coming close to the hitpoints of a hoplite (swordsman move faster than hoplites though and cost less gold). The advantage with this strategy is that you can overwhelm your enemy's camp with over 300 mini-hoplites all at once. Meanwhile your opponent will probably only have 200 units to fight you off with. The downside is that you have to survive till iron and also collect a lot of gold. Choson doesnt get a lot of non-gold units in case you fall short. Do you guys have any thoughts or opinions on this strategy?
AuthorReplies:
Wong_Fei_Hung
Inactive
posted 09-06-99 11:44 AM ET (US)     1 / 5       
This strategy might work in AOE in ROR it will most likely fail. I am a Choson expert in AOE but when ROR came out, I tried and tried Choson but got myself into trouble.

Your strategy will work but remember you need to tower(Choson towers +2 range) your TC like crazy. That's how you survive the bronze rushes but towers can only keep CAs and other non-siege away. WHen your oponent have STs, it'll take your towers out.

In a nutshell, Choson suck bad in ROR.

Durapoop
Clubman
posted 09-06-99 02:18 PM ET (US)     2 / 5       

I've never tried the legion flood before even though I do play Choson from time to time. I think that no matter how efficient the legion, it's still better to mix in different types of units. 300 legions does look overwhelming, and will probably level any city in about a minute, but is that enough? If I relocated and hit your city, would you have any defense? Instead of 300 legions, I could have built 50 HAs, and about a dozen Cats/Heles or Eles (depending on the civ). If I was ready for your legion flood, I doubt few would get through.
BenAtLarge
Inactive
posted 09-06-99 04:07 PM ET (US)     3 / 5       
I'm not so sure that the HA and the Cats would take out the legions that well. The legions train so fast (27 seconds), are so cheap, and are so durable that they can be sent almost forever. Meanwhile slower training HA and Cats will probably be overwhelmed by the sheer number of legions. And also, theres only so much space to rebuild if the Choson has 12 range towers all over the place (man those things are annoying!)
Local_Yokel
Clubman
posted 09-06-99 04:11 PM ET (US)     4 / 5       
Try this with Rome. Each legion will die a little faster to towers or whatever because of the fewer hp. (but when going up against lots of Hcats, 80 more hp means squat) However, if you want shear destructive force, Rome's faster-attacking legions work far better. Toss some heli and scythe in and just keep marching.

With Choson, i'd add some prieststo try to deal with heavy siege. Also, with both Rome and Choson, your base must be towered mad!

Also spread out your legions as you maarch them. When they are close together Hcats spatter damage whipes them out. Spread them thin to cover more of his base and help to neutralize projectile damage.

Legions are like ants at a picnic. See one, squash it. See five or six, still no trouble. See 200+ and its time to pack up and leave.

-Local_Yokel

Johnny
Clubman
posted 09-06-99 10:47 PM ET (US)     5 / 5       
I hate hate to disagree with you Yokel because I have seen some excellent posts from you, but I have to say that those 80 hps make nearly all the difference. Basically, if rely on HCs to deal with legions, u r in trouble. The hitpoints mean though that it takes one more cat shot (which will be hitting atleast one cat because you hardly get hit with legions approaching cats without careful placement or management by the cat controller). I pretty much garantee that I can make a group of cats shoot themselves on flat ground with no help from other units with like 1-3 cho legions. I know this is not a situation that most good players would be in, but let's get serious...if u can get up 300 legions at 1 time, u r not playing anyone good that has a chance against u any more . To tell the truth though, that Roman thing may work, I'll have to give it a shot to see, I just figured that the 80 hps are a little much to overcome. I think anyone can tell u that cents r pretty useless to charge cats with because of their hps, so I simply generalized that to a non-cho legion. I'll maybe give it a shot and get back to u with me "data" .

[This message has been edited by Johnny (edited 09-06-99).]

[This message has been edited by Johnny (edited 09-06-99).]

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