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Age of Empires Heaven » Forums » Age of Empires / Rise of Rome / Definitive Edition » i am tirthe following strategies are a waste of time, if you know more list
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Topic Subject:i am tirthe following strategies are a waste of time, if you know more list
xShahx
Inactive
posted 12-01-98 01:20 PM ET (US)         
I met a clan member (supposedly good) who said that his whole clan u the ele archer strategies. I dont see why people even consider the stupidest strategies. 1. Using 20 ballistas to attack a base.WEvery person who uses a lot of ballistas in a group to dumb as dirt. 3-5 cats solves that problem. ballistas have 55 hp so do hele, two cat balls result in 5 dead ballistas. 2. those unfortunate souls who use ele archers and war ele for atacking. war ele very quickly when confronted with a squad of HA. and ele archers do no damage and arent even a threat.
The last stupid strategy is the legion strategy. i played one sorry player who created 40-60 broad swordsman and legions, 4-6 war ele or a squad of HA solves that. the above is my opinion, not fact.


AuthorReplies:
Jehu
Inactive
posted 12-01-98 02:10 PM ET (US)     1 / 5       
xShahx

quote:
1. Using 20 ballistas to attack a base.WEvery person who uses a lot of ballistas in a group to dumb as dirt.


Go up against a macedonian with an endless supply of cheap balista protected by 20 Phalanx sometime. You'll gain a healthy respect for balistas.

quote:
2.those unfortunate souls who use ele archers and war ele for atacking. war ele very quickly when confronted with a squad of HA. and ele archers do no damage and arent even a threat.

HAs can be tough on war elephants but elephant archers can be tough on Horse archers. Of course some scyth chariots running escort for your war elephants can handle the horse archers too. Most people will mix Scyths with war elephants, if they are available, to handle enemy priests anyway.

quote:
The last stupid strategy is the legion strategy. i played one sorry player who created 40-60 broad swordsman and legions, 4-6 war ele or a squad of HA solves that. the above is my opinion, not fact.

First, you can't create broadswords and legions. Legions are upgraded broadswords. So he either created 40+ broadswords OR legions. Second, 40 to 60 legions will cut through 6 war elephants like a hot knife through butter----particularly Choson legions. A large group of horse archers are indeed muderous to legions if the horse archers are free to move around. BUt it woudl hard to have enough HAs to kill 40-60 legions as they advance on their target. The point of legion flooding is to keep constant pressure on the enemy and overrun him like a swarm of ants. Its easy to kill ants individually, but its hard to kill all of them.

Jehu


[This message has been edited by Jehu (edited 12-01-98).]

Sting
Clubman
posted 12-01-98 04:31 PM ET (US)     2 / 5       
yeah well play a roman good player sometimes, you will learn to develop a lot of respect for infantry heavy civs. Mind telling me what stops a helepoli cat legion combo? its pretty hard and very expensive

as for the war ele thing, well AE backed up by priests backed up by HAs are hard. I played a game with persia once where I used that combination, against a player who was carthage (I think)

I built priests and converted his AE and as many phals as I could, and when he started making priests carthage doesnt get monotheism, so I just converted his priests and took his priests and converted his own units, meanwhile my fast AE took out his ballistas, and HAs raided his town while I was gone...would I play persia in the future?
probably not, too weak in bronze

but they are a pretty decent iron civ


Phreakdaddy
Inactive
posted 12-01-98 04:33 PM ET (US)     3 / 5       
yeah, and what about Roman legions? Death to ellies even faster, man.


pHrEaKdAdDyyDdAdPHREAK

CelticWarLord
Inactive
posted 12-02-98 08:16 AM ET (US)     4 / 5       
There's a place for all the different units, but it's knowing what that place is...

Cats are better for knocking down walls and slow units because of their extra damage and range, but they are easier for fast units to dodge because the stones are in the air for so long.

In theory, swords/legions should get beaten by missile weapons, but it doesn't always work. In one game I was playing Assy CA/HA v. a Choson sword/legion player. There was battle after battle between our towns, and he just had the upper hand. If I'd been able to tell my archers to always concentrate fire on the front enemy unit (and to retreat if they got too close), I might have won, but because of lag my orders always took a few seconds to get obeyed - so the swordman defence kept his town safe.

[Great game, but the stalemate in no-mans-land lasted for so many hours that in the end we had to call it a draw].

CelticWarLord


King Crash
Inactive
posted 12-02-98 11:21 AM ET (US)     5 / 5       
These folks are dead on Shah...

Additionally, if you don't know what he is attacking your town with until they get there, you may not have time to build those "perfect counter" units.

Also, many civs don't get cats, so if you are one of those civs I hope you have a different strategy for killing the 20 Helis before they get to your town. And I'll bet you it probably won't work.

My two cents as always.
KC


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