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Age of Empires Heaven » Forums » Age of Empires / Rise of Rome / Definitive Edition » What's the best way to advance cats?
Topic Subject:What's the best way to advance cats?
posted 06-12-99 05:12 PM ET (US)         
Lets say you have some cats but can't make ballistas. You want to attack an enemy town thats defended pretty good. Who would be the best escorts for your cats and are there any hints on how to keep them in a protective formation while advancing on the town. Also, help from getting killed by your own cat fire.
Josh the Great
posted 06-12-99 06:22 PM ET (US)     1 / 8       
I like to use Hittite horse archers with heavy cats. The trouble there is that the horse archers run away out ahead of the cats.

Another option I suppose is to use composite bowmen. They are still quicker than the cats but don't rush away off ahead of them.

Infantry isn't such a good idea, IMO. They get slaughtered by other infantry and archers. Archers, on the other hand, will cut most infantry down before they have a chance to attack.

My 2 cents.


posted 06-12-99 07:30 PM ET (US)     2 / 8       
Actually, any hand-to-hand unit will be slaugthered by your cats too.
posted 06-12-99 07:38 PM ET (US)     3 / 8 could use say chariots, which IMO they are expendable cause they dont cost gold, to just attack the oncoming melee units, making them stop to fight, while your cats rain down on them killing several of they're units, most of which probably cost gold, and only killing a few of your chariots. Although this should not be used as cat defence.

Another way is if its 1.0 speed and your real good with micro-management you could priest anything that gets close.

Another way is to build a useless wall in front of your cats just to hold melee of them.

These are just wild ideas just so that I dont repeat the most obvious Horse Archer/ Ele Archer/ Compy defence.

posted 06-12-99 10:49 PM ET (US)     4 / 8       
hmmm heres a tip of advice

dont use eles to escort cats,
all the enemy has to do is to convert one eles near your cats during a melee distraction and theylly all go kershpunct

a good escort are any missle troops if your mino use your compies and heles, to support your cats due to theri exception power at mowin down pretty much everything that comes at em (preists, eles, cavs, the only thing that would probaly stop you would be a swarm of enemys bigger than your stuff, which shouldnt be cause when you in iron you should have 40 plus compies, 10 h cats, and 15 heles, then you got a considerable fighting force to take on the enemys infantry lowly archers etc.

posted 06-13-99 01:46 AM ET (US)     5 / 8       
Even if your cats are escorted, when taking a trip pay close attention to your cats, as a helo/cat ambush which just happens to sit on an onlooking hill will rain fire on your cats while they are moving.

Also read the article by Methos (I think) about cat leading.

posted 06-14-99 12:28 PM ET (US)     6 / 8       
Yeap, missile units and not melee units. If the cats are escorted by melee units, they can easily be separated from their guards (see my post in "There are NO tactics" thread), or the guards can turn against the cats, as mentioned below with the case of the elephants.

However, if it is a 2 player venture, I find that melee units, specifically scythes, may be better than missile units in guarding the cats. A screen of micromanaged Egy scythes in front of his Hit/Sumer ally cats is a nightmare. Throw in a few Egy priests. And have some vills in the rear build creeping b-towers, and additional military buildings.


posted 06-14-99 12:57 PM ET (US)     7 / 8       
a group of heavy horse archers and helles are the best units to use as escort catz

note: it is prefered to use both helles and horse archers.

(and maybe a few elephant archers.
which can be used as walls.)


da only sikh tru to da game, AOE fo life

yea, an u know dis

posted 06-14-99 03:02 PM ET (US)     8 / 8       
Well i'm not a big catapult person myself; for some odd reason i only play civs who can only upgrade to STs (eg Phonecian)
But... if you are going to play heavy cats, then your best bet would be hittite - their HAs have a slightly heavier attack, and... well obviously their cats are fiendishly tough.
I've always wondered about building a wall around your cats to protect them from initial melee units - only possibly effective defensively wise, but a good idea i think all the same


He's a rabbit...

And he eats them...

Which is why they call him...


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