I'm not sure that hiring temps would be the best solution. Surely AoE/RoR is a complex piece of code. In order to prevent the sundry trainers from ruining the game, a temp would have to understand how these "trainers" work (are they available with source code?). After analyzing them, she'd have to become intimately familiar with the AoE source code - surely no small feat. If it were me, I'd probably be bugging the AoE programmers every now and again, but enough to prevent them from fully concentrating on AoK.
There's a maxim in Software Engineering: Adding more programmers to a project that is running late will only further delay the project. The cost of learning the new system and communication overhead is not insignificant.
WARNING: INCOMING MEANDERING RANT
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Of course, had AoE been released under the Gnu Public License (GPL), I'm fairly certain a patch would have been available within days of the trainer's release. However, this would have introduced further complications to game play - how do you know what version your compatriots are playing. These problems could be solved by using Strong Encryption (RSA) and Digital Signatures, but then we'd be labeled International Arms Traffickers if anyone outside the USA played.
But I digress.
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Cheers,
Slak------------------
Never ascribe to malice that which can be adequately explained by ignorance.
-Robert Heinlein