 Multi Player
Strategies
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The Yamato Strategy guide
The Yamato civilization has been thought to be weak and unable to
hold their ground for quite some time now, but I can assure you, that
they can defeat practically any civilization in a multiplayer game.
Now its important to note that when I say multiplayer I am referring
to a standard Random Map game. The age you would most likely want
to use the Yamato is Iron, for their strength is in their cavalry.
Setting up for Battle
When you are playing Yamato, you should first anticipate your needs
for the upcoming game. If you are playing with a low resource setting
then your first agenda is food, while playing on a high resource you
might want to go after gold first since there is already a
substantial
amount of food. The settings are also important in how you can use
Yamato, below is an example of a greatly favorable Yamato play
settings:
- Iron Age
- High Resource
- Highland (Any LAND type scenario will work, but island warfare
is a great difficulty)
- Reveal Map - Not too important!
- Pop: 100 - 200 - A 50 pop game will work fine
- Pathfinding High - It's a constant hassle to find your units
wandering around looking for a way to cross a simple passage
Anything close to the settings above will do but the Yamato strategy
will mostly work in the above mentioned settings.
Starting Out
Your chance of getting the upper hand is in the number of minutes
(or seconds) it will take you to set up your base. When the game
starts, your mouse will not move for about 3 - 5 seconds, at this
time you should look at the mini-map on your bottom right corner.
Look for yellow, the color of gold!
When the players get in sync, select your town center and train
a villager. Next send 1 of your villages to build 2 houses, while
he is headed toward the construction, select the remaining two
villagers
and build a town center NEXT to a nearby gold patch. While they
are headed to build it, your villager in training should be done.
Select the town center and build another peasant, then tell the
new peasant to build 2 archery ranges. The town center near the
gold should be done, so just select the two villagers next to it
and let them mine the gold, also train another villager at that
town center. From now on I will call the villager VG, so send the
VG building that was building the two houses to build 1 stable and
1 academy.
The first archery range should be finished, train a Horse Archer
(HA) and then select the 2 VG's from both town centers and tell
them to build 2 towers about 3 spaces away from each other. By now
the HA should be done, train another HA and send the one you have
to explore. Once you find the enemy base, don't hesitate to attack,
aim for VG's (Villagers) and keep to them, don't bother with the
buildings, after killing about 4 - 5 villagers, leave your HA in
their base to do some damage and turn your attention to your base.
All the buildings to be built should be done by now, send the
remaining
free peasants to gather wood, gold or food. Train cavalry, hoplite
and more HA's then send them to annihilate the enemy base. If you
were able to do this fast enough then you will be able to decimate
all the enemy peasants. You can use the hoplites to kill towers,
and any other strong arm unit, even elephants! Practice the following
strategy enough times and you can do it under my recent record of
5:37:04 to build 2 HA, 2 Hoplites and 2 cavalry. If you do beat
my record E-mail me at Fathomglow@aol.com and play me online!
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