 Multi Player
Strategies
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Persia DeathMatch Guide
Introduction
Persia is a popular civ in DM. They are used for rushing because of
their fast eles, but many times these rushes don't work well due to
a slow or an incorrect start. In this guide I will discuss how to
have a successful start with Persia and how to continue to fight if
something goes wrong. Enjoy!
First Steps
I have two starts that I use. I will start with the one that I used
the most, it works best for 1v1 games with a Tiny-Large map. The
second
one works better for bigger maps and teams games.
1st start.
When the games starts either hit H-C-C-C to build vills or click on
the Town Center to build them. After that grab your three villagers
and build a house. Don't worry about the second TC for now, remember
that you have to rush as fast as possible. Once the house is complete
start building a Storage Pit. By this time you will get the 4th
villager,
send it to help build the Storage Pit. While you wait build more
vills
queue up to 20 vills. (You will of course need all of them). Once
the Storage Pit is complete start researching Iron Shield and send
the four villagers to build Stables near the enemy. You can tell
where
the enemy by looking at where there is 2 gold mines and 2 stone mines
close together. Don't build too close to the enemy but a bit away
so that he wouldn't know where you are building. Find an open area
and build about 15-20 stables, depends on the area where you are
building
the stables. With your 5th villager build another TC if map is large
and you are building far away, or send it to help the other 4 vills
for a faster rush. Once your stables are complete queue eles in them.
When you finally get Iron Shield find the stable where you haven't
queued eles and research Armored Eles. Other newly build villagers
can be used by choice, however don't forget to start building houses
and build a granary to upgrade towers. And of course don't forget
to farm! You have to start farming as early as you can and do it all
over the free space that there is. Send some more vills to the
front-line
to build towers. Build towers all over the map so that the enemy
can't
run and you will have an idea of what is going on across the entire
map.
Back to the rush
Once you start getting eles send them over
to where the enemy is (toward gold/stone). You will most likely find
the enemies beginning base. Attack the villagers and the base, and
keep sending in eles. They should upgrade to AE shortly and you will
have an unstoppable army, especially when the enemy is already hurt.
If everything goes well the enemy should be dead within 10 minutes.
2nd start
Second start is similar. Instead of a house, this time build a second
Town Center. This slows down your rush, but it gives you a very good
economy and many more villagers to build the stables. This is best
used on Large-Gigantic maps in team games, of course it also works
well in 1v1's, but sometimes the enemy can build up and be ready for
the rush. When using this start you should build more towers and more
stables to have a massive rush which would be hard to stop. With this
rush you will most likely encounter priests, cats, other eles, heles,
or Horse Archers. Don't hesitate to attack them, AE destroys
everything
very fast, especially Persia elephants. Only problem is massed
Priests
hidden behind massed towers or other missile units. Which leads us
into the next section on what to do if something goes wrong
If the rush doesn't kill the enemy...
Well, with a good rush you should have already killed the enemy town
and taken over his resources. If not, you already control most of
the map.
Units Persia has troubles with...
There are only 3 units that Persia can't handle too well, Priests,
Helopolis, and Heavy Horse Archers.
Helopolis.
Heles can be stopped due to the speed of the eles, but massed heles
(20+) are impossible to stop with just eles. That is why you always
need to be ready to build Archer Ranges, Stables, or Siege Workshops.
From my experience, I noticed that mixing in different units with
eles allows them to kill heles more successfully. Elephant Archers
and Armored Eles work very well against heles on flat ground. When
going up hill some cats would certainly help. Now if the enemy also
mixes units the result of battles can be very interesting and
unpredictable.
Priests.
There is nothing much that you can do vs. Priests. Priests alone
could be easily stopped with Horse Archers or Heavy Horse Archers,
but a good player will always build walls and towers around his
priests
so that archers can't touch them (especially Persia one who have very
poor range). Only other answer is catapults, but catapults can also
be easily stopped. So basically this leads into a stalemate type game
where no one dares to launch a large attack and if they do they don't
get far. This is good if you already taken over his land and have
more gold mines than the enemy, and you have left him in a small
corner
of the map and the victory will be yours. Just a matter of time.
Heavy Horse Archers.
Encountering these is deadly. If they are massed together 25+
you have almost no chance of beating them. The civs that are played
in DM and have HHA will usually have siege and other units. So there
is nothing much you can do. Against the Ele Archer and Armored
Elephant
combo will probably be your best choice. Maybe some priests to
convert
HHA or Cats could be used.
Other Eles
Against other eles build massive priests and convert the enemy
eles. There is only 1 other civ that has eles that are better then
Persian. That civs is Carthage.
Stopping a Persia Rush.
Stopping a well done rush is very difficult. You must be ready in
advance and you need to use the same starting as for a rush. Only
this time build a base very close to your town. Build massive towers
and hele/priests/other eles. Build other hand-to-hand units to engage
in combat with eles. While your missile units attack the eles. Persia
eles are very fast and should be taken very seriously. When playing
vs. Persia you should take civs like Hittite, Carthage, Babylon,
Greece
and other civs that have good priests, heles, or towers. Remember
to build massed towers so that eles will be slowed down, also
centurions
are great in slowing down eles. Remember that a combination of units
can always beat a single unit massed. It is also a good idea to build
far away from your town and build more houses then need. This allows
you to build up a good army to stop those eles. Once you have a good
army and the Persia enemy wasted his eles/food on you, you can start
the finishing offense. Horse Archer/ Scythe raids are also very good
in slowing the Persia food production.
Points to Remember.
- Build fast and spread out over the map.
- Build towers over the entire map.
- Farm as soon as you can, hunt, gather bushes. In other words
GET FOOD.
- Get as much gold mines and stone mines as you can.
- In difficult battles mix other units in to confuse enemy
units.
- Keep building houses so that the production of your eles won't
be stopped.
Conclusion. I hope you enjoyed my first strategy guide, I wish
you many great games and may the map gods be fair to you!
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