The Villagers get +15 hit points. This makes them as strong
as clubbers, it helps keeping them healthy in the early stages
of the game.
Farm production is doubled. This bonus makes farming cheap
and you can save wood for other things, like STs and chariotry.
Also your farmers are busy for a really incredibly long time,
taking much work out of your hands. That's just as well as
your STs require a lot of attention. Most Market technologies
Sumeria is one of the slow civilisations.
Sumer gets mediocre Temple technologies. Enemy Priests can
be countered by Chariots and CAs.
Sumer's best units are the Stone Throwers and upgrades with
their +50 % fire rate. The rest of their army isn't special
in any way except that they don't get a lot of units. Their
Iron Age is remarkably good for a civilisation that died around
2000 BC. The extra hitpoints for Villagers make them good
attack units in Stone Age warfare (Villager rushes against
Sumie are rather pointless; Sumie Villager rushes can be
The Slingers get all Iron Age attack upgrades. The infantry
and Academy units are okay but have to manage without Metallurgy.
Sumer has good Pit technologies.
The archery has poor range in Iron but gets all technologies.
There are no impies and compies.
Cavalry is lacking but the Stable units get Nobility.
Sumeria gets all walls and all towers with Alchemy.
The navy is nothing special.
Best in Age(s):
Good civ for humans and CPs - but allies can be weak. The
long-lasting farms take a lot of work out of your hands -
and they save you lots of wood that you can spend on STs.
Sumerian STs are awesome and you won't like them used against
you by a CP, especially as they'll come in groups. Facing
that is really frightening at first.
Generally considered a good civ - at the start their Villies, with
Palmy, have more chance of surviving attacks from overgrown pussycats
and luggage. In Bronze the extra rate of fire makes their siege very
dangerous and they're not bad in Iron either.
Description: A brilliant AoE civ, probably along there
with Hittite. But unlike Persia and Choson, who were helped
by RoR, Sumeria was given a lot less bonuses from RoR. Being
penalised the AE has literally made them extinct amongst
Zone players. Their cats bonus has just been forgotten simply
because of their AE loss. It's not that bad. You can get
HCats out before the AEs appear, you can but it is hard.
Multiplayer: Start like Hittite, stables and siege workshops.
Now build eles and make them hold out until the cats arrive.
Because you don't have the AE upgrade, you have to rush
first with your eles.
Best when: You can hold the opponent with eles till the